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[Code Coverage] ExcludeFromCodeCoverage put on properties does not exclu...

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Mar 22, 2023

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Version/s: 2021.3.29f1, 2023.2.0f1, 2023.3.0a17, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Steps to reproduce: Open attached project cov-statics 2.zip Install code coverage package if needed Open test runner and run editor ... Read more

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The `finally` block is not called in UnityTest if error message is logged

Package: Test-Framework

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Dec 24, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download 1112534_repro.zip project2. Run test in play mode Expected results: Code in both "try" and "finally" ... Read more

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Multiple "Identifier expected", "{ expected" and "} expected" errors are...

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached “My Projectaasdasd.zip“2. Create a new C# Script (Right click > Create > C# Script)3. Na... Read more

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Crash on VFXMemorySerializer::StoreObjects when switching between Lit an...

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Mar 24, 2023

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Version/s: 2023.2.0a7

How to reproduce: [Short repro] Switch between Lit, Unlit Mesh, Quad, Lit Quad outputs multiple times, ~10 should be good Along the ... Read more

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Shader Graph Editor Throws Exception When Deleting Custom Function Node

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Mar 27, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download the attached project2. Open the "New Shader Graph" in the Shader Editor3. Add a "Custom function" node4... Read more

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[HDRP] Incorrect point light rendering with increased source radius

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Mar 27, 2023

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Version/s: 2023.2.0a7, 2023.3.0a3

Steps to repro 1) Create a new indoor HDRP template. 2) Add a point light 3) Adjust light's source radius 4) Observe how with >0.... Read more

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GC allocates 10.8 KB each frame when using Realtime Reflection Probe

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Mar 29, 2023

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Version/s: 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click Window > An... Read more

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UIToolKit elements don't receive OnKeyDown events when the UXML doesn't ...

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Mar 29, 2023

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Version/s: 2023.1.0b9, 2023.2.0a9

How to reproduce: Open the attached project "UIToolkit.zip" Open Assets/AI Designer Behaviour.asset Press space in the "AI Designer ... Read more

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Breakpoints are not working in embedded packages when using Visual Studio

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Mar 29, 2023

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Version/s: 2022.2.12f1, 2023.1.0b10, 2023.2.0a9

Reproduction steps:1. Open the attached "repro_IN-36580Breakpoints.zip" project2. Open "Assets/Scenes/Main" Scene3. Open scripts "Pa... Read more

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Alpha Clip Threshold doesn't clip the object/is not visible in the Mater...

Package: Shader Graph

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Mar 31, 2023

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Version/s: 14.0.6, 15.0.3, 16.0.1

Reproduction steps:1. Open the attached project “TestProject”2. Open the “Assets/Scenes/MainScene.unity” scene3. Select “Assets/Mate... Read more

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