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Incorrect Bone Transform values are retrieved when getting them with Script
How to reproduce:1. Open the attached user project “BugReporting.zip“2. Open the “SampleScene“ Scene3. Enter Play Mode4. Compare the... Read more
Screen.cutouts returns an empty array on certain notched devices in Devi...
How to reproduce:1. Open the attached Project "cutoutsTest" and load Scene "SampleScene"2. Open the Device Simulator Window (Window ... Read more
[Android] URP shader link error occurs when Player runs on Samsung Note 4
Reproduction steps:1. Open the attached project “URPProject”2. Build the Project and Run it on Android3. Observe the screen on the d... Read more
[Android] The Player crashes after a few seconds when Particles are gene...
Reproduction steps:1. Open the attached project “ParticleProject”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Build the pro... Read more
Text Mesh Pro shows incorrect icon
1. What happenedText Mesh Pro shows incorrect icon 2. How can we reproduce it using the example you attached 1. Open the project2. N... Read more
Textures are displayed at half the size when Texture Mipmap Limit is set...
Reproduction steps:1. Open the attached “Repro” project2. Build And Run the project (File > Build And Run)3. Observe the Player E... Read more
Auto Refresh is still active when it's set to to "Disable" in the prefer...
Reproduction steps:1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub)2. Check that the “Auto Refres... Read more
[Android] UI buttons are not responsive when the touchscreen keyboard is...
How to reproduce:1. Open the “IN_44126” project2. Connect a device3. In the Project Settings “Run Device” dropdown select the desire... Read more
SGICE002 error is logged for the deprecated "TransformAspect" API
How to reproduce:1. Open the “TransformAspect_Bug“ project2. When prompted, Enter Safe Mode3. Observe the Console Expected result: o... Read more
Baked Lightmap preview result is very different from the baked one
When using the Baked Lightmap visualization mode, we can switch between a preview state (auto replacement) and a baked state (Lightb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved