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Fixed in 2021.3.44f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, future release
Votes
0
Found in
2021.3.27f1
2022.3.3f1
2023.1.1f1
2023.2.0a20
2023.3.0a3
6000.0.0b11
Issue ID
UUM-40547
Regression
No
Auto Refresh is still active when it's set to to "Disable" in the preferences
Reproduction steps:
1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub)
2. Check that the “Auto Refresh” is set to “Disabled” (Edit > Preferences > Asset Pipeline > Auto Refresh)
3. Create a new C# script, e.g. hello.cs
4. Add in any code modification, e.g. add a compile error by adding random text
5. Return back to the Editor and observe its behavior
Expected result: The Editor doesn’t recompile/reimport the Asset
Actual result: The Editor forces a recompile/reimport of the Script Asset
Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20
Not Reproducible with: 2021.3.1f1
Reproducible on: Windows 10 Pro (22H2)
Not Reproducible on: MacOS in 2022/2023
Note: The reproduction is quite finicky, sometimes it required the Editor to be restarted until reproduction occurs
(Update: I found it reproducible everytime on Windows in 2022/2023, using the 3D Core URP project template)
Comments (2)
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freelancer13
Jun 28, 2023 09:24
Update: For me , this is not unity's bug . It's because i use visual studio 2022 . There is a "Unity Tool" in VS , a option called "auto sync unity database" or something , cause unity auto compile .
freelancer13
Jun 28, 2023 08:59
Same, i use 2022.3.2f1