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Textures are displayed at half the size when Texture Mipmap Limit is set...
Reproduction steps:1. Open the attached “Repro” project2. Build And Run the project (File > Build And Run)3. Observe the Player E... Read more
Auto Refresh is still active when it's set to to "Disable" in the prefer...
Reproduction steps:1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub)2. Check that the “Auto Refres... Read more
[Android] UI buttons are not responsive when the touchscreen keyboard is...
How to reproduce:1. Open the “IN_44126” project2. Connect a device3. In the Project Settings “Run Device” dropdown select the desire... Read more
SGICE002 error is logged for the deprecated "TransformAspect" API
How to reproduce:1. Open the “TransformAspect_Bug“ project2. When prompted, Enter Safe Mode3. Observe the Console Expected result: o... Read more
Baked Lightmap preview result is very different from the baked one
When using the Baked Lightmap visualization mode, we can switch between a preview state (auto replacement) and a baked state (Lightb... Read more
Raycast hit detection is inaccurate when Camera's "Clipping Planes: Near...
How to reproduce:1. Open the user-attached project "GraphicRaycasterBug"2. Open the "SampleScene" scene3. Enable the "Root2 (BUG)" G... Read more
[Entities Graphics] [Android] Slow performance when built on Snapdragon 855
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run3. In Player, at the bottom right, tap the button with th... Read more
"Unable to import newly created asset" errors are logged when creating a...
How to reproduce:1. Open the attached “IN-44129” project2. Observe the Console window Expected result: No errors are displayed in th... Read more
[Prefiltering] Crash on scripting_array_length when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. Observe the crash Reproducible with: 2021.3.27f1, 2022.3.3... Read more
OwnerPredicted Ghost doesn't pass the ICommandData Component when GhostO...
How to reproduce:1. Open the “GhostOwner_Id_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and wait until the “Controllable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved