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Internet Browser can be accessed through the Launcher while creating a g...
Steps to reproduce: 1. Open the Unity launcher 2. Log out if not done so yet 3. Press "Sing-in with Google 4. Press "More Options" ... Read more
[Particles] Particle bounds are not updated/calculated correctly in edit...
Steps to reproduce: 1. Open user attached project 2. Click on the 'Rain' game object 3. Click on 'Show bounds' 4. Observe that the b... Read more
Camera/Canvas/Canvas hierarchy manipulates scene file when entering play...
To reproduce: 1. Open the project, attached by the user ("STW.zip") 2. Open the "UI" scene 3. Make sure Maximize On Play is true 4.... Read more
Unity freezes when calling "Select Dependencies" on a specific font asset
To repro: 1. Add attached font asset to a project, 2. Right-click scene "UI", then "Select Dependencies" -- Unity will either freez... Read more
[Android] NetworkTransport doesn't clear queue from QoSType.StateUpdate
Steps to reproduce: 1. Open user attached "irlDAndroid" project 2. Build and install to your android device 3. Open user attached "i... Read more
[FBX] Position Constraint is not converted correctly when exporting FBX ...
To reproduce: 1. Open user's project 2. Find game object joint3 in Hierarchy window 3. In Inspector window, expand Constraint setti... Read more
[2017.3] Dll files in Editor folders are not treated as Editor scripts
How to reproduce: 1. Open the "ReproProject.zip" project 2. Notice the error in Console tab Actual result: Facebook.Unity.FB is def... Read more
[Regression] Timeline crashes on UWP x86 .Net build
How to reproduce: 1. Download attached project file 2. Switch platform to UWP and Backend to .Net 3. Build and open in Visual Studi... Read more
Physics.SyncColliderTransform is extremely slow when a Gameobject with l...
A parent object has 10 000 cubes with colliders. Its scale is being changed. If the parent object has a Rigidbody component, Physics... Read more
Android Oreo - Recent app preview is blank
Steps to reproduce: 1. Build any project for Android on an Oreo device 2. Open project and go into landscape mode 3. Minimize app to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines