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Cloth - Unity's performace nose dives when self collsion options are tur...
Cloth - Unity's performace nose dives when "Self Collsion and Inter Collision" is enabled. Steps to reproduce1. Open attached projec... Read more
Text file content encoded with ANSI won't show in the preview inspector ...
How to reproduce:1. Create a text file containing any character present in second half of the "Windows-1252" character set (‡ for ex... Read more
Cloth - Buttons in the inspector have incorrect details
Cloth - Inspector contains two identical buttons, with identical tool tips. Each button has different functionality. Steps to reprod... Read more
[Editor] Null reference exception error occurs on maximizing test runner...
Null reference exception error occurs on maximizing test runner window Steps to Repro:1. Open attached or create a new project2. Win... Read more
[macOS][Editor] Editor crashes while opening the same project
Editor crashes while opening the same project Steps to repro:1. Create a new project2. Close asset store window if it is already ope... Read more
[LWRP-VR | SPI] LWRP for VR template reveals shadow depth buffer problem...
On Vive using Stereo Instancing with the Light Weight Render Pipeline shadows only appear in one eye, and they are incorrect. It loo... Read more
Children layout breaks when changing the Hierarchy layer and the Transfo...
To reproduce:1. Open QA's attached project2. Play the scene3. Expand "Canvas", select "Test"4. On the Script Component open the Cont... Read more
[SRP-HD] High Definition pipeline fails to drive Vive HMD
On a Windows PC, Play mode in the Editor fails to render a simple scene into the Vive HMD when the High Definition Render pipeline i... Read more
[MacOS] The Editor crashes if opening a project from inside a project
Reproduction steps: 1. Create a New Project ("Project1")2. "File" -> "New Project..." and create another New Project ("Project2")... Read more
OnApplicationQuit is not called when stopping playmode with another scen...
How to reproduce:1. Open user's project2. Open Scene13. Play the scene4. Stop the scene Expected result: "Quit!" text printed in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Group Node name text is way smaller in the renaming state than the actual display size