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Baked Lightmap preview result is very different from the baked one
When using the Baked Lightmap visualization mode, we can switch between a preview state (auto replacement) and a baked state (Lightb... Read more
Raycast hit detection is inaccurate when Camera's "Clipping Planes: Near...
How to reproduce:1. Open the user-attached project "GraphicRaycasterBug"2. Open the "SampleScene" scene3. Enable the "Root2 (BUG)" G... Read more
[Entities Graphics] [Android] Slow performance when built on Snapdragon 855
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run3. In Player, at the bottom right, tap the button with th... Read more
"Unable to import newly created asset" errors are logged when creating a...
How to reproduce:1. Open the attached “IN-44129” project2. Observe the Console window Expected result: No errors are displayed in th... Read more
[Prefiltering] Crash on scripting_array_length when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. Observe the crash Reproducible with: 2021.3.27f1, 2022.3.3... Read more
OwnerPredicted Ghost doesn't pass the ICommandData Component when GhostO...
How to reproduce:1. Open the “GhostOwner_Id_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and wait until the “Controllable... Read more
ParallelCreateContactsJob uses 1-2 milliseconds when two GameObject AABS...
How to reproduce:1. Open the “Mesh_AABS_Bug“ project2. Open the “SampleScene”3. Open the Standalone Profiler (Window > Analysis &... Read more
Crash on UndoManager::RegisterUndo when attaching a script with MonoBeha...
Reproduction steps:1. Open the attached project “CrashRepro“2. Drag ”Assets/NewScript.cs” on “TestingObject“ in the Hierarchy window... Read more
Non-metallic object gets blown out from sky reflection when using APV an...
Reproduction steps:1. Open the "IN-43986.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Scene view, observe the "NonMetall... Read more
Editor fps is reduced by half when more than 1 camera is enabled while i...
Steps to reproduce:1. Open the attached user's project "Xr Cam Performance Hell.zip"2. Connect Quest 2 to Oculus Link3. Make sure "D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions