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The Orbit Tool activates instead of the View Tool in 2D Mode when the "O...
How to reproduce: 1. Open the “View Tool Bug.zip“ project2. Open the “SampleScene”3. Go into 2D view4. Hold the “Option“ (“Alt” on W... Read more
Resizing the UI Builders viewport window doesn't shrink the elements in ...
How to reproduce:1. Open the “UIBuild.zip“ project2. Open the “NewUXMLTemplate“ uxml file in the UI Builder3. Add any element to the... Read more
[Documentation update] Remote Bundle is not empty when Addressables Host...
Reproduction steps:1. Open the attached “Example” project2. Open the “Assets/Scenes/Boot.unity” Scene3. Open Addresables Hosting Win... Read more
GameObject Prefab in the Hierarchy window has a bigger font size when it...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the disab... Read more
No Default Render Pipeline asset assigned when creating a new 3D (URP) p...
Reproduction steps:1. Open Unity Hub2. Create and open a new project with the 3D (URP) template3. Go to Edit -> Project Settings ... Read more
A "Destroy may not be called from edit mode! Use DestroyImmediate instea...
Reproduction steps:1. Open the attached "benchmark-tdd-asteroids" project2. Open "Assets/Scenes/02_Options" scene3. In the Hierarchy... Read more
[TextMeshPro] Sprite index cannot be found when using the GetSpriteIndex...
Reproduction steps:1. Open the attached "BUG_Textmeshpro_GetSpriteIndexFromName" project2. Open the "Assets/Repro" scene3. Enter the... Read more
Crash on <lambda_50347134a0d160a83dce6743149983e8>::operator() when open...
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2022.2.0a15, 2022.3.18f1, 2023.2.7f1,... Read more
The "Under Water" effect continues to be applied when you exit a GameObj...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the "Assets/Scenes/SampleScene" scene3. Click on the “Ocean” Game... Read more
AssetBundle Materials are black color in builds when AssetBundle was bui...
Reproduction steps:1. Open the “ReproProject“ project2. Build the project (Edit > Build Settings > Build)3. From the "Assets" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open