Search Issue Tracker

0
votes
Fixed

[Linux] Text is duplicated when pasted into a search field

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Jun 09, 2023

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Version/s: 2023.1.19f1, 2023.2.0a19

Reproduction steps:1. Create a new 3D project2. In the Hierarchy window, find the search field and paste somethingor3. Click Window ... Read more

0
votes
Fixed

[Scene Contextual Menus] Cut, Copy, Paste, Duplicate and Delete are pres...

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Jun 09, 2023

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Version/s: 2023.2.0a18

Steps to reproduce: Create a 2D/3D URP project Add any object in the "Hierarchy" window Go to Scene view, but do not select an added... Read more

0
votes
Won't Fix

The Localization Tables window does not refresh when entries are inserte...

Package: Localization Package

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Jun 09, 2023

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Version/s: 1.4.3

Reproduction steps:1. Open the "IN-43200.zip" project2. In the Localization Tables window, open the "Edit Table Collection" tab3. Op... Read more

0
votes
Won't Fix

The Rotation of Child GameObject with the Interpolating RigidBody is set...

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Jun 09, 2023

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Version/s: 2021.3.26f1, 2022.3.2f1, 2023.1.0b16, 2023.2.0a18

How to reproduce:1. Open the user-attached project “RotationBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Change the R... Read more

0
votes
Active

[Shader Graph] Shader graph is still dark when using Light Mode

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1

How to reproduce:1. Open/Create a URP project2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and select L... Read more

0
votes
Won't Fix

[VFX Graph] VFX graph is still dark when using Light Mode

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

How to reproduce:1. Open/Create a URP/HDRP project2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and sel... Read more

1
votes
By Design

Burst does not auto-vectorize a method when the SinCos method is used

Package: Burst

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Jun 09, 2023

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Version/s: 1.8.4

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more

1
votes
By Design

SLEEF Calls are not automatically vectorized when FloatMode.Deterministi...

Package: Burst

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Jun 09, 2023

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Version/s: 1.8.4

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Asset/Scenes/SampleScene.unity” Scene 3. Open the Burst Inspe... Read more

2
votes
Fixed

Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes

Package: Shader Graph

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Jun 09, 2023

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Version/s: 14.0.8, 15.0.6, 16.0.2

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more

0
votes
Fixed

[Mac][Contextual Menus] Window refresh doesn't fully work using contextu...

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Jun 09, 2023

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Version/s: 2023.2.0a15, 2023.3.0a3

Steps to reproduce: Create a 2D/3D URP project Add any object in the "Hierarchy" window Select it and make a right-click In the cont... Read more

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