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[iOS] Rendering hangs after rotating a full screen view backed by UIView...
Repro steps:1) Open the project I attached2) Build and run scene.unity in it on iOS 8 device3) In the build press the button in the ... Read more
[Build] Microsoft surface pro window toolbar buttons not working in maxi...
Steps to reproduce:1) download attached project2) build and run3) click on minimize/maximize/close toolbar buttons - it shows animat... Read more
[OSX] Windows Store element in BuildSettingsWindow should be removed on ...
Steps to reproduce:1. Create empty project2. Go to "Build settings..."3. Select Windows Store platform4. Press "Open Download page"-... Read more
[DragAndDrop] DragUpdated event isn't triggered if objectReferences and ...
Steps to reproduce: 1. Open attached project2. In top menu, go "Window > Drag Test"3. Drag green square on top of blue one, notic... Read more
[iOS][IL2CPP] Adding TextMesh Component at runtime crashes the applicati...
Steps to reproduce: 1. Open the attached project2. Make sure the scripting backend is set to IL2CPP (should be set by default)3. Ope... Read more
Gizmos are not drawn in HMD when they are on in Game View
Steps to reproduce:1. Open new project2. Turn on VR mode3. Play project and turn on Gizmos in Game view Actual result: Gizmos are no... Read more
[VR] Move Sprites-Default's shader and material to BuiltinResourcesExtra
They need to be moved to BuiltinResourcesExtra, so that the stereo single-pass check box will affect the shader. Read more
[Android] [GearVR] Shader alpha corruption on GearVR if Multithreaded Re...
To reproduce:1) Open attached project2) Build and run on GearVR-supporting device3) Tap the pad to see that the fade effect ever fli... Read more
WebGL audio RAM usage is higher than in native JS
To reproduce:1. Build project (WebGLAudioTest.zip)2. Run Build on Firefox3. Open about:memory in new tab4. Play sound in WebGL build... Read more
Rigidbody sitting on constrained rigidbody is constantly moving
Steps to reproduce:1. Open the attached project 'case_794215-Bug'2. Open the available scene3. Play scene4. Observe the cube in scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified