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[HDRP] Decal additive normal blending doesn't work on shadergraph materials
Steps to reproduce: Download and open the scene in the attached project Look at the rendering of the game view Enable/disable "Addit... Read more
The sprite leaves artifacts on the other overlapping sprites when adding...
How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more
.editorconfig files are ignored when a Roslyn analyzer is running throug...
Reproduction steps:1. Open the "IN-42066.zip" project2. Observe the Console Expected result: RCS1213 is thrown only onceActual resul... Read more
Save process is triggered every time when prefab property values are cha...
Reproduction steps:1. Open the attached project “SaveProperty”2. Open Project Settings (Edit > Project Settings)3. In the Project... Read more
Colors of GameObject are changed and the background color is green when ...
How to reproduce:1. Open the user’s attached “DynamicResolutionTest.zip” project2. Enter Play Mode3. Observe the Game view Expected ... Read more
Physics.SphereCastNonAlloc is slow when the results array is large
Reproduction steps:1. Open the attached project “OverlapSphere”2. Enter Play Mode3. Open Window > Analysis > Profiler4. Enable... Read more
EntityManager.SetArchetype fails internal assertion when the archetypes ...
Reproduction steps:1. Open the attached project “AssertionError”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Disable Burst comp... Read more
[Linux] Player consumes more CPU resources when it is running in the bac...
Reproduction steps:1. Open the attached “Test Project” project2. Go to Project Settings > Player window3. Make sure the “Run In B... Read more
Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is c...
Reproduction steps:1. Open the attached project "ProTiler.zip"2. Press Window > General > Test Runner3. Press Run All (for Edi... Read more
NullReferenceException error thrown when changing Scenes in Play Mode
How to reproduce:1. Open the “URP_bugRepro.zip“ project2. Open the “FirstScene_OpenThis“3. Enter Play Mode and wait 3 seconds Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size