Search Issue Tracker

Fixed

Fixed in 2021.3.30f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a1, 2024.1.0a1

Votes

0

Found in

2021.3.26f1

2022.3.1f1

2023.1.0b20

2023.2.0a18

2024.1.0a1

Issue ID

UUM-38092

Regression

No

[Linux] Player consumes more CPU resources when it is running in the background

--

-

Reproduction steps:
1. Open the attached “Test Project” project
2. Go to Project Settings > Player window
3. Make sure the “Run In Background*” option under “Resolution and Presentation” is unchecked
4. Build and Run the Project
5. Observe the “System Monitor” application’s “Resources” tab while the Player is in the foreground
6. Observe the “System Monitor” application’s “Resources” tab while the Player is in the background

Expected result: The CPU usage is the same as when the Player is in the foreground
Actual result: The CPU usage is a lot higher than when the Player is in the foreground

Reproducible with: 2021.3.26f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

Reproducible on: Ubuntu 22.04
Not reproducible on: Windows 10

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.