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Shadow artifacts are visible in between the terrains when Lightmaps are ...
Reproduction steps:1. Open the attached “1541368” project2. Open the “Assets/_Project/Scenes/PrefabLightningScens/_ExampleTerrain_40... Read more
Hub panels flicker slowly when choosing with which version to create pro...
How to reproduce:1. Open HUB2. Switch to Light mode in Preferences window (Gear icon) > Appearance > Light3. Go back and click... Read more
[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...
Reproduction steps:1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“2. Switch the build plat... Read more
NextFrameAsync does not return when Time.timeScale is set to zero the se...
How to reproduce:1. Open the “AwaitableTimeReproduction.zip“ project2. Open the “SampleScene“3. Enter Play mode4. Click the "Start" ... Read more
[Frame Debugger] While in the Play Mode, the Game view is updated irregu...
Reproduction steps:1. Open the attached project “FrameDebugger”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode... Read more
Colliders get displaced when a Terrain GameObject is added under a Kinem...
How to reproduce:1. Open the attached “terrain physics.zip” project2. Add a Terrain GameObject under the Tree GameObject in the Hier... Read more
Physics2DRaycaster does not trigger input when the Overlay Camera depth ...
How to reproduce:1. Open the “T1571378_OverlayCam.zip“ project2. Open the “OverlayTest“ Scene3. Hover the mouse over the “Sphere“ Ga... Read more
Event.current.mousePosition has an offset of 1px along the y-axis in Web...
How to reproduce:1. Open the attached project "IN-42120.zip"2. Build And Run the project for WebGL3. Open the Developer console in t... Read more
Motion Vectors are incorrect when using Graphics.DrawMesh
How to reproduce:1. Open the attached “Vector.zip” project2. Open “OutdoorsScene”3. Enter Play Mode or Build And Run Expected result... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps:1. Open project “BugReport.zip”2. Open scene “test”3. Select “GameObject” in the Hierarchy4. Change the “Batch Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size