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[Android] Auto-correct suggestions show up over the "hidden zone" when t...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run on a... Read more
[TMP] [UGUI] Incorrectly calculating rect size when using <size> tag
Reproduction steps:1. Open the attached project "TMP bug"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Game Vie... Read more
[Android] TouchScreenKeyboard.active triggers an error when set to false...
Reproduction steps:1. Open the attached project "ReproProj" - [https://editorbugs.unity3d.com/api/v1.0/attachments/7a72fdae-edfb-472... Read more
Broken documentation for Visual scripting scene variables
Repo steps: Open 2D Core Unity scene Right click the hierarchy menu Click the "Visual scripting scene variables" option Click the qu... Read more
[UIR] Sliced background ignore masking
No description entered in Cloud incident. Read more
VFX Blackboard: Duplicated items numbers misses brackets
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...
Reproduction steps:1. Open the attached project “EntityQueryBug“2. Enter the Play Mode3. Observe the Console window Expected result:... Read more
ECS memory leak when refreshing project while in Play mode
Reproduction steps:1. Open the attached project “MemLeakProject”2. Open the “Assets/OutdoorsScene” Scene3. Open the Preferences wind... Read more
Dark edges are visible around GameObjects in the Player when SSAO is ena...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode4. In the... Read more
Disabling and enabling an action map inside an update frame breaks modif...
How to reproduce:1. Open the user’s attached “InputSystemLayerBugRepro.zip” project2. Enter Play Mode3. Press CTRL + W on the keyboa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions