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0
votes
Duplicate

DX9 as API and OpenVR in the list crash editor on play

VR

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. On new project, open player settings2. Change Windows API to DX9 (top most)3. Turn on VR support and add OpenV... Read more

0
votes
Fixed

[CacheServer] Cache server fails to validate a prefab that is created au...

Version Control

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May 03, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Delete the 'torus.prefab' asset3. Connect the editor to a cache server (just launch t... Read more

0
votes
Won't Fix

Terrain grass is missing if created at runtime

Terrain

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May 03, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project "terrain_bug"2. Make sure that "DummyTerrain" and "LayerTest" are included in the build3... Read more

0
votes
Fixed

[LocalSimulation] Not all particles are destroyed after ParticleSystem.S...

Shuriken

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Enter play mode (make sure that scene view isn't vi... Read more

0
votes
Fixed

Hebrew is not recognized on Android by Application.systemLanguage

Android

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May 03, 2016

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Version/s: 5.3.3f1

Using Application.systemLanguage on Android device that used Hebrew language returns "Unknown", rather than Hebrew. Read more

0
votes
Won't Fix

[Handles] Transform handles are missing after exiting play mode

Scene/Game View

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it. Two child objects will be instantiated for cubes4. In sc... Read more

0
votes
Fixed

[Profiler] CPU Usage becomes black after destroying RawImage.mainTexture

Profiling

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps:1) Open the project and Bug.scene2) Open up the Profiler3) Play the scene4) Press the Destroy button in the Game View5) ... Read more

2
votes
Fixed

Modifying Asset .meta files directly does not rebuild Library

Asset and Scene Management

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May 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open the attached project2. Click the 'Wall' prefab3. In the Inspector tab go down to Asset Labels4. Add a lab... Read more

0
votes
Fixed

[RawImage] Crash when exiting after destroying mainTexture

UI

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps:1) Open the project and Bug.scene in it2) Play and press Load Image in Game View3) Wait for the Image to load4) Click De... Read more

0
votes
Fixed

[AssetBundles] Texture corruption when changing Texture Quality in Runti...

Asset Loading

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce:1) Open attached project and the scene in it2) Make sure in 'Preferences -> Quality Settings' that there are multipl... Read more

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