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0
votes
Won't Fix

'My Assets' filters dropdown height not dynamic (expand/collapse items)

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Jan 15, 2025

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Version/s: 2022.3.55f1, 6000.0.32f1, 6000.1.0b2, 6000.2.0a1, 7000.0.0a17

Steps to reproduce: Open or create a project Go to "Window" ->"Package Management" -> "Package Manager" Select the "My Assets"... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with ...

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Jan 16, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-91613.zip” project2. Open the “Assets/Assets/Miko.unity” scene3. Enter Play Mode4. Observe... Read more

0
votes
Third Party Issue

Build fails with "Shader error in 'BK/StandardLayered" when using a cust...

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Jan 16, 2025

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Version/s: 2021.3.47f1, 2022.3.55f1

How to reproduce:1. Open the “sahderError“ project2. Select FIle → Build and Run3. Observe the Console Expected result: The Build is... Read more

0
votes
Fixed

ScrollView is not taking Into account header height when handling mouse ...

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Jan 16, 2025

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Version/s: 6000.0.35f1, 6000.1.0b2, 6000.2.0a1

Reproduction steps:1. Open the attached “My project (2).zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the ... Read more

0
votes
Fixed

"Failed to create Convex Mesh from source mesh" PhysX errors are thrown ...

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Jan 16, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the attached “MemoryProblemTesting.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physi... Read more

0
votes
Won't Fix

Duplication of an asset in the Project view is continued for some time w...

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Jan 16, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b3, 6000.2.0a1

Steps to reproduce:1. Open the “TriviaGame.zip” project2. In the Assets folder go to “Material”3. Select the “New Material”4. Click ... Read more

0
votes
Duplicate

Opening reference for Render Pipeline Converter links to documentation f...

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Jan 16, 2025

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Version/s: 6000.1.0b3

Steps to reproduce: Open a Unity URP Project Open the Render Pipeline Converter via Window > Rendering > Render Pipeline Conve... Read more

0
votes
Fixed

Default Value of ShaderGraph Color property is 0 by default

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Jan 16, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

How to reproduce:1. Create a new Unity Project2. In the project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more

0
votes
Fixed

Shader Graph Asset icon is blurry in the 4K monitors

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Jan 16, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

How to reproduce:1. Create a new Unity Project2. In the project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more

0
votes
Active

[URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabl...

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Jan 16, 2025

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Version/s: 2022.3.56f1, 6000.0.33f1

Steps to reproduce:1. Open the attached user's project "Test-2022-3-47f1.zip"2. Navigate to "Assets/URP-HighFidelity-Renderer.asset"... Read more

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