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0
votes
Fixed

External: [WebGL 2.0][Canary52] warning thrown on startup: INVALID_ENUM ...

WebGL

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Apr 26, 2016

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Version/s: 5.5.0a1

-e: see title, might be external Chrome issue -repro:--build empty project (from release build)--run in Canary--NOTICE warnings bein... Read more

1
votes
Won't Fix

[Doppler Factor]Enhancemnt: GetConfiguration or SetConfiguration in audi...

Audio

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Apr 26, 2016

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Version/s: 5.4.0b16

Steps to repro:1. Launch attached project2. Now in the audio manager set the doppler factor to 03. Load scene 1 where the audio sour... Read more

0
votes
Fixed

[WWW] WWW.responseHeaders returns only last key cookie value

Networking

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Apr 26, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open "ResponseHeaders.zip" project2) Open "repro" scene3) Play scene and watch console output Expected result:... Read more

1
votes
Fixed

[il2cpp] Socket.AsyncConnect doesn't work on IL2CPP backend

Scripting

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Apr 26, 2016

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Version/s: 5.4.0b15

Users would like to use tcp socket client/server communication on WSA Universal 10 (UWP10), but they have some blocker issue with So... Read more

0
votes
Fixed

Playing a scene with OVR utilities crashes Unity

VR

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Apr 26, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the attached project (791720-stripped.zip) in Unity.2) Press 'Play'.3) Unity crashes. *Note: ... Read more

0
votes
Won't Fix

Blinking inspector component after folding other component field

Inspector Functionality

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Apr 26, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open the attached project and open "RainbowOverlayTest" scene2. In the hierarchy select Canvas > Image3. Ex... Read more

0
votes
Won't Fix

[LOD] Enabling multiple LOD Group elements won't display them until rese...

Scene/Game View

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Apr 26, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, expand GameObject and multi-select Cube and Capsul... Read more

0
votes
Fixed

[Material] renderQueue being changed (and not shown!) by inspector is co...

Shaders

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Apr 26, 2016

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Version/s: 5.3.4f1

Material's render queue is sometimes changed by the material inspector, which gets confusing really fast. And often requires changin... Read more

0
votes
By Design

[ExecuteInEditMode] DestroyImmediate fails to destroy in OnDestroy() whe...

Scripting

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Apr 26, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project "Repro.zip"2. Open the "test" scene3. Press Play button few times and notice that Ac... Read more

0
votes
Postponed

Object which contains negative zero has different HashCode compared to t...

Scripting

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Apr 25, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "791659.zip"2. Open scene "repro"3. Run the sceneObserve console. a.Equals(b) returns t... Read more

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