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External: [WebGL 2.0][Canary52] warning thrown on startup: INVALID_ENUM ...
-e: see title, might be external Chrome issue -repro:--build empty project (from release build)--run in Canary--NOTICE warnings bein... Read more
[Doppler Factor]Enhancemnt: GetConfiguration or SetConfiguration in audi...
Steps to repro:1. Launch attached project2. Now in the audio manager set the doppler factor to 03. Load scene 1 where the audio sour... Read more
[WWW] WWW.responseHeaders returns only last key cookie value
Reproduction steps:1) Open "ResponseHeaders.zip" project2) Open "repro" scene3) Play scene and watch console output Expected result:... Read more
[il2cpp] Socket.AsyncConnect doesn't work on IL2CPP backend
Users would like to use tcp socket client/server communication on WSA Universal 10 (UWP10), but they have some blocker issue with So... Read more
Playing a scene with OVR utilities crashes Unity
Steps to reproduce:1) Extract and open the attached project (791720-stripped.zip) in Unity.2) Press 'Play'.3) Unity crashes. *Note: ... Read more
Blinking inspector component after folding other component field
Steps to reproduce:1. Open the attached project and open "RainbowOverlayTest" scene2. In the hierarchy select Canvas > Image3. Ex... Read more
[LOD] Enabling multiple LOD Group elements won't display them until rese...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, expand GameObject and multi-select Cube and Capsul... Read more
[Material] renderQueue being changed (and not shown!) by inspector is co...
Material's render queue is sometimes changed by the material inspector, which gets confusing really fast. And often requires changin... Read more
[ExecuteInEditMode] DestroyImmediate fails to destroy in OnDestroy() whe...
Reproduction steps:1. Open the attached project "Repro.zip"2. Open the "test" scene3. Press Play button few times and notice that Ac... Read more
Object which contains negative zero has different HashCode compared to t...
Steps to reproduce: 1. Open attached project "791659.zip"2. Open scene "repro"3. Run the sceneObserve console. a.Equals(b) returns t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open