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[UI Builder] Previous selection in UI Builder's Inspector remains highli...
Steps to reproduce:1. Open attached project "UIToolkit.zip"2. In Project window, open Assets/doc.uxml3. In UI Builder window's Hiera... Read more
Crash on SendShadowCullingCallbacks when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“2. If it does not crash, close the project and reopen it Expected result... Read more
Error when assigning a Skinned Mesh component to Skinned Mesh property i...
Steps to reproduce:1. Open attached project "rqa-project-nightwalker.zip" and scene "AuraDemo"2. In Project window, open Assets/Effe... Read more
TextureImporterInspector.OnInspectorGUI error after deselecting a textur...
Steps to reproduce:1. Open the attached project2. Select "New Material" in the Project Window3. Select the texture next to the mater... Read more
[Android] Screen flicker when reopening application from the Recent Apps...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings… > Build3. Run the built APK on a dev... Read more
URP materials are opened for edit in Version Control when the materials ...
How to reproduce:1. Open the “PerforceMaterialIssue.zip“ project2. Go to Edit->Project Settings-> Version Control3. Set the mo... Read more
Can't change reference type when Prefab Variant overrides managed refere...
Reproduction steps:1. Open the attached project “BugReport“2. Open the “Original“ Prefab3. In the context menu of “My Component“ sel... Read more
Sprite Mode "Multiple" is set by default when importing images
How to reproduce:1. Create a new project2. Import any image to Unity3. Select the imported image and change Texture Type from “Defau... Read more
Mock Runtime option in OpenXR toggles on after entering Play Mode if it ...
Steps to reproduce:1. Open the attached user's project "test.zip"2. Connect Oculus link to Quest 23. Make sure OpenXR is selected as... Read more
GameObjects are not being rendered in the Scene view when their Z positi...
Steps to reproduce:1. Open the “Impulse Input System” project2. Open “level1” scene3. Compare the Scene view and the Game view Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked