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PlasticSCM plugin fails to load in OS X El Capitan
Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more
Use Light Probes setting remains 'Enabled' when the object is marked as ...
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. In the Hierarchy window, select the search mode to Type and se... Read more
The 'Open Download Page' button in build settings directs to a non-exist...
When no desktop standalone build support is installed, the 'Open Download Page' button opens incorrect link. To reproduce:1) Install... Read more
MonoDevelop does not pop up after error is double-clicked in the console
Steps to reproduce:1. Create new project2. On the top menu select Edit > Preferences > External Tools and set "External Script... Read more
[XInput] Crash when setting GamePad.SetVibration
To reproduce the issue follow the steps:1. Open "XInputUnity" test project user has attached2. Open "InputTest" Scene3. Run the scen... Read more
IL2CPP build throws a managed exception at runtime with JInt
1. Load the JintTest scene.2. Press play, the cube moves backwards and forwards via a JS script interpreted by Jint.3. Build for iOS... Read more
Editor Settings shows 2 Sprite Packer settings called Mode
How to reproduce:1. Crete new Unity project2. Open Editor Settings (Edit -> Project Settings -> Editor)3. Notice that Sprite P... Read more
[OSX][Forward] Surface of the object with the custom shader gets invisib...
Reproduction steps:1. Open attached project.2. Open "editor_tool_scene" scene.3. Go to "Edit > Project Settings > Player > ... Read more
Spastic behavior of object rotations when print() is disabled via commen...
Steps to reproduce:1. Open the attached project2. Open the scene 'main'3. Play scene and move the mouse in the game viewNote: The ob... Read more
[Linux Editor] Editor crashes when adding properties to animation
Steps to reproduce: 1) Open the attached project 'testProject.zip' or create a new one.2) Open the 'Animation' tab.3) Select any ite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered