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Game crashes when using a lot of compound mesh colliders
How to reproduce:1. Open attached project "Tank.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene view Expected result:... Read more
Crash on StreamedBinaryWrite<0>::Transfer<Vector3f> while compiling scri...
How to reproduce:1. Open the attached project2. Open the "default" scene3. Press Play4. Double click on any galaxy5. Double click on... Read more
Unity crashes upon loading a project when Unity install directory contai...
How to reproduce:1. Add "원하파일" to Unity install parent folder name2. Open Unity using the resulting path3. Create a new project Expe... Read more
[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms
Reproduction steps:1. Download "vortex.zip" project and open in Unity2. Build And Run3. In game click "Upgrades" Expected: FPS are a... Read more
VS Code opens two empty files in addition to the script file if the proj...
To reproduce: 1. Create a new project with a space in the name (e.g., "New Project")2. Create a new script3. Open the script with VS... Read more
[2018.2][Android] Setting RenderTexture.active causes crash when not usi...
To reproduce: 1. Download attached project "render_texture_test.zip" and open in Unity2. Open "SampleScene" scene3. Change platform ... Read more
WebCamTexture doesn't free all allocated memory on UWP upon destruction
This test project contains a plane with a webcam texture attached to it, and a button to tear it down and then 5 seconds later reini... Read more
[OSX] [Perforce] Drag and Drop from Project view to the scene does not w...
To reproduce:1. Open project2. Connect to local perforce server3. Try to drag and drop the prefabs from Assets/test1/test2/test3/tes... Read more
MonoDevelop debugger doesn't work when using Analytics package
Reproduction steps: 1. Open "StandardEvents Test.zip" project2. Open "Track" script in MonoDevelop3. Press "F5" Expected Result: Deb... Read more
[Mac]Multiple instances of Visual Studio are opened when selecting to ed...
How to reproduce:1. In a new Unity project create a Script2. Attach the Script to any GameObject3. Open the Script by double-clickin... Read more
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