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Release player is consuming InitializationProfilerStartFrameRegistrator ...
User-provided reproduction steps:1. Install Superluminal2. Open the project “IN_32317”3. Build the project4. Add the Superluminal DL... Read more
2D Mobile Scene contains deleted Scene in the Build Settings
How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more
[UIToolkit] Wrong font colour is set for text with rich text tags when i...
How to reproduce:1. Open the user’s attached “TextColorRepro” project2. Observe the Game view Expected result: Both rendered text co... Read more
A change in source control is not registered when the names of two asset...
Reproduction steps:1. Open the attached “unity-asset-rename-test_clean.zip” project2. Open the Command Prompt in the project’s folde... Read more
Visual Scripting OnDestroy Event is not being called when entering PlayMode
How to reproduce:1. Open the user-attached “LifeCycleEventsInScriptGraph.zip” project2. Open the “SampleScene” Scene3. Enter Play Mo... Read more
Crash with multiple stack traces when using the EntityManager.CopyAndRep...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Demos/2. Setup/2b. Motion Properties/2b1. Motion Properti... Read more
Material thumbnail is shown as black when using HDRP/Lit Shader
How to reproduce:Open the attached project "Material 2022 2 8f1.zip" Expected results: The thumbnail of "New Material.mat" in the Pr... Read more
UI Builder: Text overlapping in the "Inspector" tab
Steps to reproduce: Create a project Go to "Project" -> "Asset" section -> right click ->Create ->UI Toolkit -> UI Do... Read more
Masking Overflow doesn't work when used on a TMP Text GameObject
Reproduction steps:1. Open project “IN-33626”2. Select “Canvas\Text” GameObject in the scene3. Make sure Masking is selected for “Ma... Read more
Frame rate stutters in macOS Player when vSyncCount is 2 or more
Reproduction steps:1. Open “vSyncCountProject“2. Open “SampleScene“3. Build And Run4. Observe frame rate stats for 30 seconds Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons