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Wrong “Target minimum iOS Version” is set in a newly created project if ...
How to reproduce:1. Create a new project2. Go to Project Settings > iOS > Other Settings and observe the “Target minimum iOS V... Read more
Gizmos are not rendering on the Child GameObject until its Parent GameOb...
How to reproduce:1. Open the user-attached project “CurvyTest”2. Create a new Empty GameObject and create another Empty GameObject a... Read more
Animation window stays empty when a Game Object is selected on exiting P...
How to reproduce:1. Open any project2. Select a GameObject in Hierarchy3, Navigate to Windows > Animation > Animation4. Click ... Read more
Crash when a GameObject is dragged on a Script Component field
Reproduction steps:1. Open the attached project “CrashRepro“2. Select “Capsule“ in the Hierarchy window3. Drag “Capsule“ over the “N... Read more
Applying a Skybox Material to the scene can't be saved or undone
How to reproduce:1. Open the attached project “Skybox”2. Open the “SampleScene” scene3. In the Project window, from the Assets folde... Read more
Crash on StackWalker::GetCurrentCallstack when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
[Player] Locale does not change when another scene is loading asynchrono...
Reproduction steps:1. Open the attached project “BuildNoLanguage“2. Build and run3. Click on the buttons to change the language Expe... Read more
[HDRP] Probe Volume density too high when using more than one Probe Volu...
How to reproduce:1. Open the attached user’s project “unityHX.zip”2. Window > Analysis > Rendering Debugger > enable “Displ... Read more
Screen Space decals doubles the scene draw calls when rendering layers a...
How to reproduce:1. Download and open the attached project2. Open the "BugSampleScene" scene3. Open the Game view window4. Observe t... Read more
"Navigation.wraparound" does not modify the value of the Wrap Around pro...
Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names