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Build fails with "duplicate node guids" Error when using specific build ...
Reproduction steps:1. Open the attached project “ReproProj“2. In menu click the “Unity Support“ > “Build fails“3. Observe the Con... Read more
[OSX][AndroidTargetPlatform] Editor freezes when scene is opened
Reproduction steps:1. Open attached project.2. Go to "File > Build Settings", select "Android" and click "Switch Platform".3. Ope... Read more
CustomEditor List scrolls down when pressing Enter and ListView.selectio...
How to reproduce:1. Open the user-submitted project2. In the Project window, select asset "test" (Assets/test.test)3. In the Inspect... Read more
Sprite packer atlas and original textures are included in build if textu...
How to reproduce:1. Open user's attached project2. Switch to android platform3. Build only scene14. Build only scene2 Actual results... Read more
Changing an existing array type from "string" to "Color" turns some of t...
How to reproduce:1. Open the user-submitted project ("PixelPerfect.zip")2. In the Hierarchy Window click on the "ReadyToReproduceBug... Read more
[HDRP] [Gamecore] Terrain holes don't show up on Scarlett builds
Reproduces on: 2023.1.0a1, 2020.3.36f1 Steps to reproduce: 1) Simply open attached scene and build on Scarlett 2) Observe that holes... Read more
[Android][IL2CPP] Boxed integer is not equal to itself when project is b...
Reproduction steps:1. Open the attached user's project "Il2cppproj.zip"2. Go to Project settings > Player > Other settings and... Read more
FadeGroup UI items are misaligned during transitions
Ex : On changing Dimensions from original in video import settings, Aspect ratio dropdown appears and slides right to get aligned wi... Read more
BuildPipeline error is thrown when building Asset Bundles
How to reproduce:1. Open the user's attached project2. Go to Assets -> Build Asset Bundles Test3. Observe the Console Expected re... Read more
[HDRP] Black rendering (NaNs) on planar reflection on Vulkan when reflec...
Tested on Unity 2019.3.0b12 on Editor & Standalone WinStill repro on Unity Editor 2020.1.0b1 width latest HDRP/staging /!\ Only ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server