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EventSystem GameObject is not created when creating a UI GameObject and ...
How to reproduce:1. Create a new project or open an existing one2. Create any UI GameObject3. Save the automatically created EventSy... Read more
Editor crashes when attempting to upload a 0KB file via WebRequest
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene" Scene3. Press Play Expected result: Editor doesn... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps:1. Open the attached project "CubeTest.zip"2. Build the Project3. In the Build folder find and open the file "uni... Read more
Editor crashes on D3D12GetInterface when repeatedly enabling and disabli...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Serialized Property column is broken and displays the Header when the He...
Reproduction steps:1. Open the attached project "testHeaderAttribute.zip"2. Open the "t_testBehavior" asset from Assets/Queries3. Cl... Read more
Errors are thrown when instantiating a prefab that is referenced with We...
Steps to reproduce: 1. Open attached project2. Open and play 'Scene1'3. Click 'Load' to instantiate a prefab4. Click 'Scene2' to loa... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce:1. Build attached project2. Notice exception in console Read more
[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast