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User is able to Save a Search without a Previous Search selected when 'i...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Double click any of the "Narrow your s... Read more
Package Manager window remove/install button is not visible when the win...
h5. DescriptionIn Package Manager window details pane, action buttons are located at the top-right of the window. This becomes probl... Read more
Search Pill is deleted even though text is selected after user Changes t...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window In the search field enter a Component ... Read more
Jerky initialization of Joints occurs when Configurable Joint Limits are...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Ragdoll Bug Repro” Scene3. Select the “FannequinV2RootDismemb... Read more
Listed items text does not fit into the element when Searching in the Sc...
Steps to reproduce: Open a High Definition 3D Project Navigate to Window > Search > Scene Change View to List View in the bott... Read more
[Linux] Shader communication error gets thrown when opening the project ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Console window3. Observe errors in the Console window Expected... Read more
"NullReferenceException" erorr is thrown when left or right clicking the...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Tile Palette window (Window > 2D > Tile Palette)3. Left click... Read more
JoinPlayer does not split the screen when changing the splitScreenIndex ...
How to reproduce:1. Connect a controller to the device2. Open the “IN-76945_TestSplitScreen“ project3. Open the “SampleScene“4. Ente... Read more
Crash on UnityMain while in Player when mesh.vertexBufferTarget and mesh...
Reproduction steps:1. Open the attached “repro-IN-76657“ project2. Build the project with “Scenes/SampleScene” added in the “Scenes ... Read more
InputActionAsset.FindAction throws exception if map is empty. (EditMode)
Steps to reproduce: {{var asset = ScriptableObject.Create<InputActionAsset>();}}{{asset.AddActionMap("Map");}}{{asset.FindActi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow