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[WinArm] UI Toolkit Inspector "Bindings" section sometimes disappears wh...
How to reproduce:1. Create a new Unity project2. In the Project window, Create -> UI Toolkit -> UI Document3. Open the UI Docu... Read more
Crash on ExtractHandles when reloading domain in a specific project
How to reproduce:1. Open the “CrashRepro“ project2. Initiate domain reload (Right-click in the Assets folder and select “Reimport“) ... Read more
Player crash on PlayerMain when a Scene contains a Rule Tile with Box Co...
Reproduction steps:1. Open the attached “ReproProj” project2. Build And Run Expected result: The Player is built and launchedActual ... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 2...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ArcadeCarRace/Scenes/Track-03.unity” Scene3. Switch ... Read more
Crash on C99Api::Baselib_Process_Abort when running Play Mode for a while
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/id-Ss_Catalog/Layout/testScene.unity“ scene3. Enter Play ... Read more
Unity freezes when unmaximizing a maximized Game view and VSync is enabled
How to reproduce:1. Open any project2. Enter Play Mode3. Enable VSync in the Game view (Free Aspect > VSync)4. Maximize and unmax... Read more
Crash on physx::Bp::BroadPhaseABP::removeObjects when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
[WebGL] Mobile keyboard doesn't pop up when pressing on the Text Mesh Pr...
How to reproduce:1. Open the “IN_81759“ project2. Build WebGL3. Host WebGL build locally (I used XAMPP)4. Run WebGL build on the mob... Read more
Debug.Log does not print the number in the string when the number is "24"
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more
[Android] Crash on GetStacktrace(int) when a building a corrupted file
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the build fa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument