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Clouds are jittering when enabling Volumetric Clouds in the HDRP project
How to reproduce:1. Open the user’s attached “1491939-CloudsJitter.zip” project2. Enter the “OutdoorsScene“ Scene (Assets > Outdo... Read more
UI Builder inspector resizing edge jumps out of bounds when moved to the...
How to reproduce:1. Open any project2. Open the UI Builder Window and dock it3. Move the UI Builder Window so that it is small in co... Read more
Editor freezes when selecting a class that inherits from an Abstract Ge...
Reproduction steps:1. Open the “Crash test” Project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Click to Crash”... Read more
Crash on TerrainDataScriptingInterface::ComputeDetailInstanceTransforms ...
Reproduction steps:1. Open the “Bug Test“ project2. Open the “testscene“ scene3. Enter Play Mode Expected result: the Editor does no... Read more
[Vulkan] Display Transfer Function not applied correctly when switching ...
Reproduction steps:1. Create new 3D unity project (BRP or URP and probably HDRP) 2. Switch to Gamma 3. Switch Gfx API to Vulkan 4. S... Read more
Shadows blinking/artifacting when rendering Directional Light Shadows
How to reproduce:1. Open the project from Edit section labeled "Download: "2. Set Active Scene to "WoundWormsLair_Light"3. Enter Pla... Read more
Loading bar of a loading screen is off-center in the WebGL build
How to reproduce:1. Open the project “IN_29676”2. Make sure WebGL is selected as a Platform in Build Settings3. Build And Run Expect... Read more
SRP Batch is not working for ShadowPass drawcalls when using AlphaClip
Reproduction steps:1. Open the attached project “SRP_Batch_Repro“2. Open “Assets/Scenes/TestScene.unity“ Scene3. Open Frame Debugger... Read more
Search window doesn't show any project assets
Reproduction steps:1. Open attached project “Untitled3dPlatformer“2. In the Search window search bar type “prefab“ Expected result: ... Read more
App Thinning Variant Map does not fill every combination
How to reproduce:1. Download and open the attached project2. Build the project for iOS3. In the Xcode project navigator, select "Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates