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Error is thrown when enabling a Keyword on a Shader
How to reproduce:1. Open the attached Project "shaderTest" and load the Scene "New Scene"2. Enter Play Mode3. Observe the Console Ex... Read more
[URP]Blit op using swap buffer does not work with OpenXR SPI and OculusX...
Steps to reproduce:1. Open the attached user's project "SwapBuffer.zip"2. Open the "Assets/Repro/test.unity"3. Make sure that either... Read more
Texture3D Asset is twice the size when creating Texture3D Asset via script
How to reproduce: Open the attached project "Texture3D bug.zip" Select Assets/Textures/Texture3D.asset Expected results: The Texture... Read more
Missing compute kernel or bad constant buffer bindings not throwing warn...
How to reproduce: Open the attached project "New Unity Project.zip" Enter Play Mode Expected results: "10" and "20" are shown in the... Read more
Used Editor version is not fully shown in the Editor window
How to reproduce:1. Create any new project2. Observe the version shown in the Editor window Reproducible with: 2023.2.0a2Not reprodu... Read more
"Class WebSwapCGLLayer is implemented in both" Error when opening Unity ...
Reproduction steps:1. Open the Terminal2. Run the command: “open "/Applications/Unity Hub.app/Contents/MacOS/Unity Hub"“ (make sure ... Read more
Rendering in Player is broken on Macbook built-in display when useHDRDis...
Reproduction steps:1. Open the attached Project “RenderBug”2. Go to File > Build And Run Expected result: The Player is built wit... Read more
Performance degrades when profiling in newer Editor versions
How to reproduce:1. Create a new project2. Enter Play Mode3. Open the Profiler window (Window → Analysis → Profiler)4. Change the pr... Read more
"Exception: Attempting to use an invalid operation handle" thrown when c...
How to reproduce: Open the attached project "1477454_addressable_CleanBundleCacheOperation.zip" Enter Play Mode Expected results: No... Read more
WebGL build fails when Apple ARKit XR Plugin is used in the project
Reproduction steps:1. Open the attached project “WebGLRepro”2. Build the project for WebGL Expected result: The WebGL build is succe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open