Search Issue Tracker
Active
Under Consideration for 2020.3.X, 2021.3.X, 2022.2.X, 2022.3.X, 2023.1.X, 2023.2.X, 6000.0.X
Votes
0
Found in
2021.3.18f1
2022.3.39f1
6000.0.0b11
7000.0.0a1
Issue ID
UUM-26975
Regression
No
Missing compute kernel or bad constant buffer bindings not throwing warnings
How to reproduce:
# Open the attached project "New Unity Project.zip"
# Enter Play Mode
Expected results: "10" and "20" are shown in the Console window
Actual results: "0" and "0" are shown in the Console window
Reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a2
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment