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Objects far away from the world origin are jittering when Scene view is ...
How to reproduce:1. Open the attached "TestFor1070891.zip" project's SampleScene2. Focus on Sphere GameObject in the Scene view3. Tr... Read more
[IL2CPP] AutomaticWorldBootstrap is stripped in Pure ECS build
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Check the Console. Actual behavior:- Only UP... Read more
Standalone Player with "Development Build" option doesn't output the err...
Reproduction steps: 1. Open "MinimalRepro" project2. Build the Player with "Development Build" option enabled3. Open the Player4. Cl... Read more
Registering for finishedDefaultHeaderGUI causes animation clip inspector...
If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the anim... Read more
RenderTexture does not render to Camera when using custom SRP and Builti...
How to reproduce:1. Open my attached project ("RenText.zip")2. In Hierarchy window, select Main Camera3. Observe Scene view Expected... Read more
Unity appears to hang for large periods of time when opening large proje...
To reproduce:1. Set up unity-cache-server (if you have already seted up the server go to step 2, if not, set it up first! )2. On Mac... Read more
[Windows] Using the shortcut for "Frame Selected" acts like "Lock View t...
Repro steps:1. Create a new project2. Create a Cube in the Hierarchy3. Position the cursor in the Scene View4. Press F on the keyboa... Read more
Marshal.PtrToStructrure crashes the Editor if structure has an array field
To reproduce: 1. Open the attached project (marshaltest.zip)2. Open the "Sample Scene" scene3. Enter Play mode Expected: the Editor ... Read more
[macOS] Double tapping F to "Lock View to Selected" moves the Camera whe...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Move the mouse to the Scene View and select the Cube4. Tap F on th... Read more
Normal Maps are corrupted when loading it from Asset Bundles
To reproduce:1. Open my attached project (NormalMapTest.zip)2. Enter Play mode3. In Scene view, select any visible Game Object4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code