Search Issue Tracker
Save/Load selection hotkeys sometimes do not work
To reproduce: 1. In a new project, create a cube2. Select the cube and press Ctrl + Alt + 0 to save the selection (the selection is ... Read more
LayoutElement properties get reset if they have an animation for Anchore...
Steps to reproduce:1. Download and open the attached project2. Open "Bounce" scene3. Select a category4. Observe newly appeared butt... Read more
Subtracting simple and complex GameObjects with Probuilder's Boolean (CS...
How to reproduce:1. Open the Unity project attached by the user (Test ProBuilder.zip)2. Open the "SampleScene" Scene3. Go to Tools -... Read more
Editor crashes on ExecuteRenderQueue when calling Camera.Render() in OnP...
How to reproduce:1. Download and open attached project "Crash"2. Load scene "Main"3. Enter Play mode Expected result: Editor does no... Read more
Font.HasCharacter returns false for many language specific characters
How to reproduce:1. Open the attached project (InputFieldTestDetailed) and open SampleScene2. Enter Play Mode Expected result: all c... Read more
Output Log is not copied to the crash directory when using Application....
The steps to reproduce:1. Open attached project2. Build the project using Windows Standalone Platform3. Load the build "CrashProject... Read more
[WebGL] Scripts Only Build Fails
To reproduce: 1. Create a new project2. Build it for WebGL properly3. Build it for WebGL again with Scripts Only Build turned on Exp... Read more
Package Manager - Naming convention inconsistencies
Package Manager - Naming convention inconsistencies There are some naming inconsistencies in the Package Manager UI. As the UI conta... Read more
Using the Default-Skybox material as a Skybox Material causes iOS and tv...
If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more
Building with Autoconnect Profiler enabled throws error that ShowProfile...
Steps to reproduce: 1. Create a new project2. Enable Development build and Autoconnect Profiler3. Build and RunNotice error in conso... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List