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WebGL error When over 2GB memory consumption
Steps to reproduce: 1. Open the project 2. Select WebGL platform 3. build&run Actual results: No 3d Model shows up and errors sh... Read more
[Android] The namespace is removed in the exported AndroidManifest.xml f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Settings (File > Build Settings)3. Switch to Android Pla... Read more
"Rendering Debugger" displays incorrect overdraw count when using "Unlit...
Reproduction steps:1. Open the attached “repro_IN-87031“ project2. Open the “Assets/Test.unity“ Scene3. Open the “Rendering Debugger... Read more
Scene and Game views break when the Editor window is snapped with the Mi...
How to reproduce:1. Install Microsoft PowerToys application2. Enable the “Hold Shift key to activate zone while dragging a window“ a... Read more
Materials do not transfer texture when the "Shader" parameter is changed...
Reproduction steps:1. Open the attached “repro_IN-87030“ project2. Open the “Assets/Test.unity“ Scene3. Select the “Assets/New Mater... Read more
[Linux][Vulkan] Crash when opening searchable dialog
Reproduction steps:1. Create a new 3D project2. Open the “Scenes/SampleScene” Scene3. Select any GameObject from the HIerarchy windo... Read more
The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algo...
Reproductions steps:1. Open the attached “repro_IN-86952“ project2. Open the “Build Profiles” (“File → Build Profiles → Windows → Bu... Read more
GUISkin background is displayed in lighter colors in the Game view than ...
How to reproduce:1. Open the “IMGUI Color Issue.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “box.png” in th... Read more
Selection of multi-select ListView is changed when interacting with chil...
How to reproduce:1. Open the “listview_dropdown_selection_bug“ project2. Open the Tools → List View window3. Shift-select some rows4... Read more
[Android] [iOS] The '-' symbol is not allowed to be entered when enterin...
How to reproduce:1. Open the “Test_Dropdown“ project2. Open the “SampleScene“3. Build and Run for Android4. In either one of the Inp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject