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0
votes
Won't Fix

HDR Text on HDR Color Picker can blend into colour and not be visible if...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 7000.0.0a3

*Steps to reproduce:* # Open a Unity Project # Add the attached 'HdrColourPicker.cs' script to the project # Add an empty Game... Read more

0
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Active

Clicking on the assigned by default "Lightmap Parameters" pings "Assets"...

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Oct 01, 2024

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Version/s: 6000.0.22f1

How to reproduce: 1. Create a new HDRP Project 2. In the Project window, right-click -> Create -> Rendering -> Lighting Settings ... Read more

0
votes
Active

[Burst] Low performance when using AMD Ryzen CPUs

Package: Burst

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Oct 01, 2024

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Version/s: 1.8.18

*How to access an Ubuntu machine with AMD Ryzen CPU:* * 1. [~daugardas.luksas] has kindly offered access to his Ubuntu AMD Ryzen C... Read more

0
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Active

TextMeshPro text elements are blurry when using SDF Material Shaders and...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 7000.0.0a1

How to reproduce: 1. Open the attached "IN-84765" Project 2. Enter "SampleScene" 3. Resize the Game window until it's relatively ... Read more

0
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In Progress

Spot/Point Lights do not affect VFX Graph Output when "Compatibility Mod...

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Oct 01, 2024

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Version/s: 6000.0.22f1, 7000.0.0a3

Reproduction steps: 1. Open the attached project “DefferedVFX.zip“ 2. Open the “SampleScene“ 3. Open the Game View 4. Observe ... Read more

0
votes
Active

Lighting Settings Advanced Filtering sets "Direct Denoiser" to "Optix" a...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1

How to reproduce: 1. Create a new HDRP Project 2. In the Project window, right-click -> Create -> Rendering -> Lighting Settings ... Read more

0
votes
In Progress

[iOS][Silicon] ColorMask render target 3 and above does not work correct...

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Oct 01, 2024

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Version/s: 6000.0.21f1

Steps to reproduce: 1. Open the attached “ColorMaskBug2” project 2. Open the Assets/Scenes/SampleScene 3. Observe the Game View ... Read more

0
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Active

Event functions used for activating/deactivating GameObjects are called ...

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Oct 01, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1

How to reproduce: 1. Open the “IN-85566_repro“ project 2. Open the “SampleScene“ 3. Drag the “Cube“ prefab over the Scene view 4... Read more

0
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In Progress

Overlay Menu has "Edit Light Probes" overlay with missing icon and no ef...

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Oct 01, 2024

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Version/s: 6000.0.22f1

How to reproduce: 1. Create a new HDRP Unity project 2. Create an Empty GameObject and add a "Light Probe Group" Component in the ... Read more

0
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Active

Opening reference for probe volume components links to missing page

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Oct 01, 2024

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Version/s: 6000.0.22f1

*Steps to reproduce:* # Open a URP Unity Project # Add a new Empty GameObject to the scene via GameObject > Create Empty # In ... Read more

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