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0
votes
By Design

[Quest] Sampling depth texture from surface shader is incorrect in VR wi...

Shader System

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open project "DepthBugSurfaceShader.zip" 2. Open "Scene.unity" found in Assets/BugRepro 3. Build the project ... Read more

1
votes
Fixed

Optimize Mesh Data setting can make UV data corrupted in the player

Progressive Lightmapper

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Aug 13, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Open user attached project "TEST 2.zip" 2. In the menu bar, click on File>Build And Run 3. When the application... Read more

2
votes
Fixed

'ArgumentException: Value must be a Com object' when calling 'System.Run...

Scripting

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Aug 17, 2021

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Version/s: 2021.2.0b7, 2022.1

How to reproduce: 1. Open the user's attached project "com-bug.zip" 2. Enter the Play Mode 3. Open any file with the file picker Ex... Read more

1
votes
Won't Fix

Player crashes when disposing of a NativeArray

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Sep 09, 2022

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Version/s: 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps: 1. Open the attached project “IN-15295.zip” 2. Click Edit > Build And Run 3. Press “F” to engage in dialogue ... Read more

1
votes
Won't Fix

[iOS] Sprites flicker in build when there are no 3D objects in scene

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Jul 22, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce: 1. Build And Run the user’s attached project on an iOS device 2. Observe the view Expected result: Sprite is ... Read more

0
votes
Won't Fix

Cursor does not change to text input cursor when hovering over a Text Fi...

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Jul 19, 2022

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Version/s: 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

How to reproduce: 1. Open the “CursorState.zip” project 2. Open “NewUXMLTemplate.uxml“ file 3. Double click on a TextField component... Read more

3
votes
Fixed

[Android] [UIR] Performance degradation when VisualElements are visible ...

UI Toolkit

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Aug 31, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

How to reproduce it: 1. Open the user's project "UiTransparentTest.zip" 2. Open the Build settings and make sure that only the "UiTo... Read more

0
votes
Fixed

Crash when having a PSB prefab in the scene and pressing "Take Sample" i...

Mono

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Add "Assets/PSB/TestPSB" prefab to the scene 3. Open the Profiler 4. Ente... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Timeline

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Aug 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "seq-save-scene-reset-timeline.zip" 2. Open the TestScene (Assets>TestScene) 3. Open ... Read more

0
votes
By Design

Sprite Atlas is not released when there are other unreleased Sprite Atlases

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Sep 12, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: 1. Open the user-attached project 2. Open the Addressables Groups window (Window → Asset Management → Addressables... Read more

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