Search Issue Tracker

0
votes
Fixed

[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...

-

Sep 14, 2022

-

Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more

1
votes
Fixed

Optimize Mesh Data setting can make UV data corrupted in the player

Progressive Lightmapper

-

Aug 13, 2021

-

Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open user attached project "TEST 2.zip"2. In the menu bar, click on File>Build And Run3. When the application... Read more

2
votes
Fixed

'ArgumentException: Value must be a Com object' when calling 'System.Run...

Scripting

-

Aug 17, 2021

-

Version/s: 2021.2.0b7, 2022.1

How to reproduce:1. Open the user's attached project "com-bug.zip"2. Enter the Play Mode3. Open any file with the file picker Expect... Read more

0
votes
Fixed

Function with a return type of void*[] causes a C++ compiler error on IL...

-

Sep 07, 2022

-

Version/s: 2021.3.8f1, 2022.1.11f1, 2022.2.0b7, 2023.1.0a4

Reproduction steps: Create a new project Import the “NewBehaviourScript.cs” script Attach the “NewBehaviourScript.cs” to any GameObj... Read more

0
votes
By Design

[URP] Custom effect flickers when resizing Scene and Game views

-

Jul 26, 2022

-

Version/s: 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene.unity3. Attach Scene and Game views side by ... Read more

0
votes
Won't Fix

[Linux] Scene view is stuck in Flythrough mode when right mouse button h...

-

May 26, 2022

-

Version/s: 2022.1.10f1

How to reproduce:1. Create a new empty project2. Right-click into the Scene view Expected result: the mouse cursor changes from + to... Read more

3
votes
Fixed

[Android] [UIR] Performance degradation when VisualElements are visible ...

UI Toolkit

-

Aug 31, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more

0
votes
Fixed

Crash when having a PSB prefab in the scene and pressing "Take Sample" i...

Mono

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Timeline

-

Aug 24, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

0
votes
Won't Fix

Mirror reflections are rendered incorrectly when two mirrors are facing ...

-

Sep 09, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the attached user project2. Open Scene “ReflectionInspection“ (Assets/Scenes)3. Observe the “Mirror“ GameOb... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.