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[UWP] BuildFailedException is thrown when building into UWP
Reproduction steps:1. Open project "Unity Sample Application.zip"2. Open Build Settings window from File > Build Settings3. Set t... Read more
[IL2CPP] Player crashes when deserializing certain JSON
How to reproduce:1. Open the attached project "UnityBeta2102.2.11Crash.zip"2. Make sure Scripting Backend is set to IL2CPP (Edit >... Read more
[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps:1. Open project "DepthBugSurfaceShader.zip"2. Open "Scene.unity" found in Assets/BugRepro3. Build the project and... Read more
Optimize Mesh Data setting can make UV data corrupted in the player
How to reproduce:1. Open user attached project "TEST 2.zip"2. In the menu bar, click on File>Build And Run3. When the application... Read more
'ArgumentException: Value must be a Com object' when calling 'System.Run...
How to reproduce:1. Open the user's attached project "com-bug.zip"2. Enter the Play Mode3. Open any file with the file picker Expect... Read more
Error "IndexOutOfRangeException" is thrown and tangents are not generate...
How to reproduce:1. Open the attached project "1422747.zip"2. Press File -> Build Settings3. Check "Development Build" check box2... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
Function Addressables.LoadResourceLocationsAsync returns array when usin...
Reproduction steps:1. Open the attached “IN-3324.zip“ project2. Open the “PropBaseBehaviour.cs“ script3. Add a breakpoint in line 23... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build