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1
votes
Fixed

Optimize Mesh Data setting can make UV data corrupted in the player

Progressive Lightmapper

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Aug 13, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Open user attached project "TEST 2.zip" 2. In the menu bar, click on File>Build And Run 3. When the application... Read more

2
votes
Fixed

'ArgumentException: Value must be a Com object' when calling 'System.Run...

Scripting

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Aug 17, 2021

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Version/s: 2021.2.0b7, 2022.1

How to reproduce: 1. Open the user's attached project "com-bug.zip" 2. Enter the Play Mode 3. Open any file with the file picker Ex... Read more

0
votes
Active

.Z component from a Vector3 UV-set is ignored when rendering in standalo...

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Sep 26, 2022

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Version/s: 2020.3.40f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce: 1. Open the user’s project 2. Enter Play mode 3. Notice two colorful cubes 4. Build And Run (Platform: Windows, Ma... Read more

0
votes
By Design

[Post Processing] Chromatic Aberration and Grain have empty checkboxes w...

Post Processing

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Dec 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1

Reproduction steps: 1. Create a new project 2. Import Post Processing package via Package Manager 3. Add Post-process Volume compone... Read more

0
votes
Fix In Review

Environment reflections are temporarily disabled when entering Prefab Mo...

Shadows/Lights

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Oct 28, 2021

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Version/s: 2021.2.0a11, 2021.2.0f1, 2022.1

Reproduction steps (1st method): 1. Open the project "1376649.zip" 2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode 3. E... Read more

0
votes
Third Party Issue

Google Chrome 103 does not load UI Image when using Linear color space o...

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Aug 01, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a2

To reproduce: 1. Open the project “My project” 2. File → Build Settings → WebGL → Switch Platform 3. In the same window, Player S... Read more

3
votes
Fixed

[Android] [UIR] Performance degradation when VisualElements are visible ...

UI Toolkit

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Aug 31, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

How to reproduce it: 1. Open the user's project "UiTransparentTest.zip" 2. Open the Build settings and make sure that only the "UiTo... Read more

0
votes
Fixed

Shader Keywords array always returns 0 length when keywords are visible ...

Shader System

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Nov 14, 2021

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Version/s: 2021.2.0a16, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open the '1380745-sample' project 2. Open the 'test' Scene 3. Select the testMaterial and observe it in the I... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Timeline

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Aug 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "seq-save-scene-reset-timeline.zip" 2. Open the TestScene (Assets>TestScene) 3. Open ... Read more

0
votes
Fixed

Spike in CPU Usage on Application.Message.Mousemove when clicking the ri...

Native Window Management

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Jan 12, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Create a new empty project 2. Go to the 'Window -> Analysis -> Profiler' and switch to the Edit Mode 3. Press... Read more

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