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[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps: 1. Open project "DepthBugSurfaceShader.zip" 2. Open "Scene.unity" found in Assets/BugRepro 3. Build the project ... Read more
Optimize Mesh Data setting can make UV data corrupted in the player
How to reproduce: 1. Open user attached project "TEST 2.zip" 2. In the menu bar, click on File>Build And Run 3. When the application... Read more
'ArgumentException: Value must be a Com object' when calling 'System.Run...
How to reproduce: 1. Open the user's attached project "com-bug.zip" 2. Enter the Play Mode 3. Open any file with the file picker Ex... Read more
Player crashes when disposing of a NativeArray
Reproduction steps: 1. Open the attached project “IN-15295.zip” 2. Click Edit > Build And Run 3. Press “F” to engage in dialogue ... Read more
[iOS] Sprites flicker in build when there are no 3D objects in scene
How to reproduce: 1. Build And Run the user’s attached project on an iOS device 2. Observe the view Expected result: Sprite is ... Read more
Cursor does not change to text input cursor when hovering over a Text Fi...
How to reproduce: 1. Open the “CursorState.zip” project 2. Open “NewUXMLTemplate.uxml“ file 3. Double click on a TextField component... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it: 1. Open the user's project "UiTransparentTest.zip" 2. Open the Build settings and make sure that only the "UiTo... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps: 1. Open the user's attached project 2. Add "Assets/PSB/TestPSB" prefab to the scene 3. Open the Profiler 4. Ente... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce: 1. Open the attached project "seq-save-scene-reset-timeline.zip" 2. Open the TestScene (Assets>TestScene) 3. Open ... Read more
Sprite Atlas is not released when there are other unreleased Sprite Atlases
How to reproduce: 1. Open the user-attached project 2. Open the Addressables Groups window (Window → Asset Management → Addressables... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material