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Shader Graph URP - Animation in the graph can peg a CPU core to 100%
Nodes that animate in the shader graph can cause CPU cores to run at high speeds. Hiding node previews windows doesn't seem to solve... Read more
[Shader Graph] "implicit truncation of vector type" errors are thrown wh...
How to reproduce: 1. Create a new project with the SRP template (i.e. URP) 2. In the Project Window, create an Unlit Shader Graph (C... Read more
ShaderGraph does not work when using Decal material with Custom Function
To reproduce: 1. Open the project “BugHunt” Expected result: All cubes are green Actual result: Try2 cube is pink which means t... Read more
Not all Shader Graph auto generated property reference names start with ...
How to reproduce: 1. Open the attached project "ShaderGraphNames.zip" 2. Open ShaderGraph from Project View 3. Select Vector2 4. Obs... Read more
[Shadergraph] Subgraphs should have different stage limitations for diff...
Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more
[Precision] Errors when there's a precision discrepancy between subgraph...
Repro steps: 1. Import the attached package. 2. Open the ParentGraph SG 3. Change the precision to 'Half' 4. Observe errors. Expect... Read more
[Shadergraph] Virtual Texture "Layer Reference" name doesn't sanitize pa...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Shadergraph] Action that causes the graph to error does not print error...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Shadergraph] Graph is unusable if opened with Graph Inspector disabled,...
Doesn't repro on: 11.0.0 release Repros on: SRP master (03e5c8a6cf) Repro steps: 1. Disable the Graph Inspector 2. Close Shadergraph... Read more
ShaderGraph reference to HLSL file is lost after moving it to a differen...
Reproduction steps: 1. Open the attached "case_1301915.zip" project 2. In the Project window, move the Shaders folder into the Test ... Read more
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