Search Issue Tracker

0
votes
Fixed

ParticleSystem does not add all particles when a large number of Particl...

--

-

Oct 17, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: 1. Open the user’s attached project 2. Open “Assets/Scenes/SampleScene” scene 2. Enter Play mode 3. Inspect ... Read more

1
votes
Fixed

[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...

--

-

Oct 15, 2022

-

Version/s: 2021.3.8f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps: 1. Open the user’s attached project 2. Enter the Play Mode 3. Press “Shift + W” Expected result: The playe... Read more

1
votes
Fixed

A memory leak happens when a project has corrupted .meta files.

--

-

Oct 14, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.0a14

Reproduction steps: 1. Open the attached project with argument “-diag-temp-memory-leak-validation” 2. Inspect the Console window ... Read more

0
votes
Won't Fix

GameObject movement jitters when RigidBody is set to kinematic and the i...

--

-

Oct 14, 2022

-

Version/s: 2022.1.19f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: # Open the user’s attached Project # Open “Assets/Scenes/SampleScene.unity” # Enter the Play Mode Expected res... Read more

0
votes
By Design

Build fails when building with a linked static library in the project

--

-

Oct 14, 2022

-

Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a11

How to reproduce: 1. Open the attached user project 2. Build And Run (File > Build And Run) Expected result: Build is built Ac... Read more

0
votes
Third Party Issue

[ChromeOS][Android] Build is not launching with Build and Run when Build...

--

-

Oct 14, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

Steps to reproduce: # Open the attached "PixelBookTest.zip" project # In File > Build Settings enable _Build Apple Bundle (Googl... Read more

0
votes
By Design

MonoImporter logs a warning when a new type has a naming collision with ...

--

-

Oct 14, 2022

-

Version/s: 2020.3.38f1, 2021.3.13f1, 2022.1.20f1

How to reproduce: 1. Open the attached “My project” project 2. Open the “Assets/Animation” script 3. Change the name of the “MyMe... Read more

1
votes
Won't Fix

[WebGL] Web player loading bar stops at 90% when it’s opened with Google...

--

-

Oct 14, 2022

-

Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

Steps to reproduce: # Open the attached "CromeTest.zip" project # Build for WebGL Platform # Launch Build with Google Chrome o... Read more

1
votes
Fixed

Performance loss when enabling and disabling ShadowCaster2D

--

-

Oct 14, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Notice FPS in the top left corner 4. Press the “Test” butto... Read more

0
votes
Fixed

Timeline stops when any recorded Animator is culled

--

-

Oct 13, 2022

-

Version/s: 2020.3.40f1, 2021.2.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps: # Open the attached project # Open the Timeline window (Window > Sequencing > Timeline) # Enter the Play Mo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.