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Crashes on AssetsMenu::CanDeleteSelectedAssets when right clicked on ass...
How to reproduce:1. Open the attached project "835652AssetCrash.zip"2. Right click on Assets folder Actual result: crashExpected res... Read more
[Debug] Debug.* (Debug.Log, Debug.Format, Debug.LogError and etc.) crash...
(Check the attached *.gif file to see the bug) Steps to reproduce:1. Open the attached project2. Navigate to Assets3. Open the Intro... Read more
[AW] Incorrect playback range after changing Sample rate
playback range in the Animation Window is incorrect after changing the Samples of a clip. repro:drop attached clip (run) into projec... Read more
ShowModal returns focus to wrong window on windows os
When a modal (ShowModal()) window closes under windows os, it returns the focus to the wrong window (eg: explorer) instead of return... Read more
[AW] No longer able to record in Editor Play mode
Play & Rec buttons/hotkeys are disabled in Editor Play mode, in 5.5This was, and should be possible. repro:Create or assign a cl... Read more
[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...
Steps to reproduce: 1. Open any unity project (or create new one)2. Switch to WSA platform3. Open Build Settings4. Choose:- SDK: Uni... Read more
5.5b4 Gradle Build for Android
Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6)Tue, 27 Sep 2016 18:46:48 GMTBranch: 5.5/staging STR1. Open repro project2. Swit... Read more
[Regression] [OSX] There is an ability to add script with compilation er...
Mac-specific issue: There is an ability to add an uncompilable script to GO. To repro:1. Create a new project. Create a new GO.2. In... Read more
Editor Crash on window resume
Unity was open on the Persistent scene of the project, the profiler window was also open on another monitor. After scrubbing through... Read more
High coordinate values in Object Transfrom causes their meshes to become...
Reproduction steps:1. Open the attached project in Unity2. Focus the editor view on the sphere object3. Move around using your mouse... Read more
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