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[iOS] Splash Screen memory allocation does not get freed when splash tex...
How to reproduce:1. Open the user’s attached “Memory test.zip” project2. Go to the Build Settings, enable “Development Build” then b... Read more
New instance of a material is created when calling "Resources.UnloadAsse...
Reproduction steps:1. Open project “case_1343272-AMemoryTest”2. Open scene “Boot”3. Enter Play Mode4. Click the “Unload” button5. Op... Read more
[HUB] Foldout lines in "Add modules" window should be hidden
To reproduce: 1. Open HUB2. Go to "Installs" menu3. Click on a cog icon in any installed build section4. Select "Add modules"5. Veri... Read more
Texture2D file size increases when the Texture Shape is set to 3D/2D Array
Reproduction steps: 1. Open the attached project “TextureProject” 2. Open the “Assets/New Scene.unity” scene 3. Select the “Assets/T... Read more
Textures used by GUIStyle are being unloaded when using Resources.Unload...
Steps to reproduce:1. Open the “Sandbox” project2. Open “TestScene” scene3. Enter Play Mode4. Observe text in the top left corner Ex... Read more
[HDRP] Water simulation speed in dependent on framerate with the recorder
Repro steps :- Open attached project- Open scene called "Outside"- Press play and feel the speed of the water- Open recorder and rec... Read more
[DOTS] Sub-assets can't be accessed from WeakObjectReference when refere...
Steps to reproduce:1. Open the “retest1” project2. Select “asseta” ScriptableObject in Assets folder3. In the Inspector window chang... Read more
It is not possible to find objects of a specific type when using a Memor...
Steps to reproduce:1. Create and open an empty project2. Go to the Package Manager and add a package by name: “com.unity.memoryprofi... Read more
Light Probe Proxy Volume doesn't render correctly when Bounding Box Mod...
Steps to reproduce:1. Open the “HDRP_LPPV_Bug” project2. Open “OutdoorsScene” scene3. Enter Play Mode4. Observe the Game view while ... Read more
Memory leak when uninstalling or installing packages
Steps to reproduce:1. Open the "PackagesMemoryIssues" project2. Open Package Manager3. Observe the Activity Monitor or Task Manager ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code