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[Project Browser] Icons for Mono Scripts are set as assets when classes ...
How to reproduce:1. Open the user’s attached project2. Observe the “SMB” and “SO” Mono Scripts in the Project Browser Expected resul... Read more
[HDRP] Decal projector when affecting normal seems to be broken when usi...
Repro steps :- Open attached project- Open scene called "Outside"- Select the decal and move its opacity- Do it on the Plane and on ... Read more
Crash on HexStringToBytes when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
HDRP Custom Pass Renderer Selection only works with GameObjects using HD...
Reproduction steps:1. Open the attached “BackgroundSeparationTest.zip“ project2. Open “OutdoorsScene” scene3. Enter Play mode and ob... Read more
Frame rate drops when running Scene with "WebCamTexture" if the applicat...
How to reproduce:1. Open the user’s attached “WebCamTextureIssue.zip” project on a computer with a webcam2. Open “RendererScene” Sce... Read more
[mobile] The shape of a Terrain differs when using Draw Instanced with d...
How to reproduce:1. Open the attached Project "TerrainInstancing" with iOS or Android as the Build Target2. Open the Scene "SampleSc... Read more
[MacOS] Player is rendered in a small portion of the second display when...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
Copy Path in the Editor doesn't copy the full path
How to reproduce:1. Create a new project2. In the Project window right-click on the Assets folder and click Copy Path3. Check the co... Read more
"textureSheetAnimation.startFrame" acts differently comparing to Start F...
How to reproduce:1. Open the user-attached project “textureSheetIssue”2. Open the “SampleScene” scene3. Select the “ParticleSystem” ... Read more
Allocation of 16 bytes messages are spammed when adding a script to the ...
How to reproduce:1. Open the user-attached project2. Open the “FE” scene3. Enter the Play Mode4. Observe the Console Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved