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"UnityEngine.Device.Screen.resolutions" returns the resolution that was ...
How to reproduce:1. Open the user’s attached “Device Simulator Test.zip“ project2. In the Device Simulator window select any device3... Read more
WebGL Build takes more than 10 minutes to complete when using URP
How to reproduce:1. Open the attached project “LD 52.zip”2. Build the project for WebGL Expected results: Building the project takes... Read more
UIToolkit image is not repainted when making style changes to tint color
Reproduction steps: Open the attached “uitoolkitbug.zip“ project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mod... Read more
Visible artifacts on a Sprite Atlas preview image when using ASTC 6x6 Co...
Reproduction steps: Open the attached “SpriteAtlasTest.zip” project Ensure that the “iOS” Platform is selected in the Build Settings... Read more
The first character is pushed out of the TextField when more than one ch...
Reproduction steps: Open the attached project “TextFieldBug“ Open the scene “Assets/Scenes/Samplescene” Enter the Play mode In the G... Read more
[LEGO Microgame] "Build and Publish" tutorial section title is different...
How to reproduce:1. Create "LEGO Microgame" project2. Load Tutorials3. Scroll to "Build and Publish" tutorial section4. Open that se... Read more
Click and drag doesn't work with Create Shape when grid size is 0.01
Reproduction steps:1. Open the attached “UnityFoo.zip” project2. Open ProBuilder window and click “New Shape” button3. Select Cube i... Read more
[Windows] Build launches in fullscreen when Fullscreen Mode is Maximized...
Steps to reproduce:1. Open the attached “IN-21756_Actual_Project” project2. Build And Run the project3. Observe the built applicatio... Read more
[Metal] Shader is broken when using SV_PrimitiveID
How to reproduce:1. Open the attached project "Metal PrimitiveID Bug" and load Scene "ReproScene"2. Observe the Scene Expected resul... Read more
Crash on GeometryJobTasks::ScheduleSharedGeometryJobs when changing pref...
Reproduction steps:1. Open the attached project “ParticleCrash“2. Add “PREFABNAME“ to the Hierarchy and select it3. Try to change th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked