Search Issue Tracker
Fixed
Fixed in 5.0.x
Votes
0
Found in [Package]
5.0.6
Issue ID
PBLD-47
Regression
Yes
Click and drag doesn't work with Create Shape when grid size is 0.01
Reproduction steps:
1. Open the attached “UnityFoo.zip” project
2. Open ProBuilder window and click “New Shape” button
3. Select Cube in Create Shape window
4. Set Grid size to 0.01, and click and drag in Scene window to create a cube
Expected result: Cube is created
Actual result: Clicking and dragging does nothing
Reproducible with: 5.0.6 (2021.2.0a18, 2021.3.16f1)
Not reproducible with: 4.5.2 (2020.3.43f1), 5.0.6 (2021.2.0a17, 2022.2.2f1, 2023.1.0a24)
Reproduced on: Windows 11
Note: Reproducible with 5.0.6 (2021.2.0a16) when it’s downgraded from 5.0.6 (2021.2.0a19)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 5.0.x):
Fixed a bug where the minimum size for a shape was not taking into account the snap and grid sizes.