Search Issue Tracker
[Android] Elements of UI Toolkit aren’t displayed when AR Foundation cam...
How to reproduce, option 1, if you are comfortable getting a Unity project running from the attached zip folder: Open the attached “... Read more
Collider Gizmos are not visible when a child GameObject is selected
How to reproduce:1. Open the project “IN_26045”2. Open the “SampleScene” Scene in Scenes3. Select any “cube” GameObject in the “Game... Read more
[URP] Instantiating and destroying Camera with Update Mode set to "Via S...
Reproduction steps: Open the attached “Bug” project Open the “SampleScene” scene Press File → Build And Run Observe the Player proce... Read more
GameObjects deselect while rotating the Scene view camera using ALT + LM...
Reproduction steps: Open the attached “2022.2.1f1-1427619” project Open the “SampleScene” scene Select the “Sphere” GameObject Hold ... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more
Single key Shortcuts don't work when Focused on UI Toolkit Text Field
Reproduction steps:1. Open the attached project “UITK_Shortcut2“2. Change Main Menu/Edit/Play Shortcut to any single key3. Open Debu... Read more
Crash on D3D12GetInterface when opening the project
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
Some local and global shader keywords are wrongly reported
Reproduction steps: 1. Open user attached project “MissingShaderKeywords.zip”2. Open Window > Analysis > Frame Debugger3. Sele... Read more
[WMR] OpenXR XrSessionState not reported as expected when WMR headset se...
Reproduction steps: 1. Open user attached project “User Presence Testing.zip”2. Open Assets > Scenes > SampleScene3. Make sure... Read more
OpenXR crashes on session_RequestExitSession when VR headset is not conn...
Reproduction steps: 1. Open user attached project "VR-Screenshake-Test.zip"2. Make sure no VR headset is connected to the computer3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates