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[macOS 13.1] Exception when running Xcode build on Ventura 13.1
Reproduction steps:1. Create a new project2. Go to File > Build settings and check the “Create Xcode Project” box3. Build the pro... Read more
Decal Layers - Selects nothing rather than everything
To reproduce: Add URP Decal feature (and enable “use rendering layers”) Add decal projector In the decal projector inspector “render... Read more
Editor.log isn't created when the Editor is ran from a command line with...
Reproduction steps: Delete the “Editor.log” file located in the “%AppData%\Local\Unity\Editor” folder Run the attached project (MyPr... Read more
Depth Texture - Scene goes black and throws error
To reproduce: Open URP Asset; Enable, then disable Depth Texture Note: can’t reproduce the second time, but leaving the error here, ... Read more
[macOS] Removal of Fullscreen Playmode broke Mac menu bar shortcuts
The PR [https://github.cds.internal.unity3d.com/unity/unity/pull/15107] has a typo when reverting code:The change fromif (flags != 0... Read more
Prefab modification is not detected when adding a new array element
How to reproduce:1. Open the user’s attached “Prefab Change Detection But.zip” project2. Add “Prefab” Prefab to the Hierarchy and ob... Read more
“Request #3 EXCEPTION! message: The operation has timed out” error appe...
How to reproduce:1. Open the user’s attached “WebTest.zip” project2. Enter Play Mode, wait some time, and observe the Console window... Read more
“Camera Fade” block disappears but remains applied when “Sample Mode” is...
Steps to reproduce:1. Open the “Unity_Bugs-2” project2. Open the “Unity_Bug” Scene (Assets → Scenes)3. Open “Waterfall_Particles_Bot... Read more
W (input to move forward) does not work
Steps to reproduce:1. Open the “2D Racing Game” project2. Build And Run in WebGL/Windows3. Wait for the timer to end4. Press W (to m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved