Search Issue Tracker
Fixed
Fixed in 2023.1.0a26
Votes
0
Found in
2023.1.0a24
Issue ID
UUM-21735
Regression
Yes
[macOS] Removal of Fullscreen Playmode broke Mac menu bar shortcuts
The PR [https://github.cds.internal.unity3d.com/unity/unity/pull/15107] has a typo when reverting code:
The change from
if (flags != 0)
to
if (flags != NSCommandKeyMask)
in the file GUIRenderView.mm should not have been done. It paves over another fix.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Resolution Note (fix version 2023.1.0a26):
Menubar keyboard shortcuts now work in macOS as intended.