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Standalone build crashes when custom shader with local keywords and Stan...
How to reproduce:1. Open the attached '1258697-crash-custom-shader.zip' project2. Build and Run the "test_standard" Scene for standa... Read more
Unable to import NuGet packages Microsoft.Bcl.AsyncInterfaces, System.Th...
How to reproduce:1. Open the attached Example 2.zip project2. Open the Sample Scene and inspect the errors in the Console window3. E... Read more
[Android][Vulkan][URP] Frame Debugger shows white draw calls for SRP Bat...
Reproduction steps:1. Open the user-submitted project "VfxGraph_MobileEvaluation.zip"2. Build and run for Android3. Open Frame Debug... Read more
[IMGUI] Gizmo properties do not refresh on closing /opening dropdown in ...
-Sometimes dropdown closes and properties stay outside the dropdown.-Sometime dropdown opens and no properties get a display.-Gizmo ... Read more
Crash on GetDependenciesRecursive when entering the Play Mode with a Cus...
Reproduction steps:1. Download and open the attached project called: "New Unity Project.zip"2. Enter the Play Mode Reproducible with... Read more
Docked Grid and Snap Settings window disappears when reloading a project
How to reproduce:1. Create and open a new project2. In the Scene window expand the grid visibility tool3. In the newly opened window... Read more
UI Toolkit debugger throws exceptions when inspector Package manager window
UI Toolkit debugger throws exceptions when inspector Package manager windowReported by Ethan Li Steps to reproduce:1) Open any Unity... Read more
[UIElements] Slider value stays unaffected when trying to change it usin...
Reproduction steps:1. Open the attached project "case1244539.zip"2. In Menu bar, open Window -> UIElements -> Test3. Focus on ... Read more
Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...
Reproduction steps:1. Open user's attached project2. In the Project window, select Packages > Package Plugin Manager > Plugin ... Read more
Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...
How to reproduce:1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command2. Open scene "BatchTest"3. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code