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Legacy particle systems with mesh GPU instancing can show visual corrupt...
Steps to reproduce: The repro case is problematic due to complexity as it requires a complicated enough scene to run into particle i... Read more
Disabling all the decal projector of a scene at the same time causes hug...
See https://forum.unity.com/threads/deactivating-decal-projectors-causes-big-cpu-spikes.1545542/ Read more
Error thrown when selecting an item with an empty string in DropdownField
Steps to reproduce: create an editor window with ui toolkit with the following code: {code:java}var newDropdown = new DropdownField{... Read more
[Android] Inconsistent crashes on libunity.so when running Android Playe...
How to reproduce:1. Create a new project2. Build for Android3. Observe the Player after some time Expected result: The Player applic... Read more
[Quest] Error “XRStats::SetStatFloat failed. Stats queue full! Stats for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect the Quest ... Read more
The Curve Editor window is not shown when attempting to open it in the T...
How to reproduce:1. Open the “Timeline2023_3_0b3” project2. In the Project window open the “Assets/Content/New Timeline.playable” Ti... Read more
Generating Visual Studio solution ignores arguments passed with PlayerSe...
How to reproduce:1. Open the “RepoFlags” project2. Open the “SampleScene”3. Make sure that “Create Visual Studio Solution” is enable... Read more
Player fails to build and “fatal error LNK1120: 1 unresolved externals" ...
How to reproduce:1. Open the “RepoFlags“ project2. Open the “SampleScene”3. Build the project (File > Build Settings > “Build”... Read more
"type is not an enum value" error is logged when moving a cursor in the ...
How to reproduce:1. Open the user’s attached “Articulation Test.zip” project2. In the Hierarchy window, expand “Cube” GameObject and... Read more
Crash on MonoStringToCpp when recompiling scripts
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: The Play mode startsActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used