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Votes

1

Found in

6000.0.6f1

Issue ID

UUM-73943

Regression

Yes

Camera renders incorrectly when Dynamic Resolution and Full Screen Pass Render Feature are used in URP

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Reproduction steps:
1. Open the attached “Project_TBT.zip” project
2. Open the “Disco” scene (Assets > _Content > Scenes)
3. Enter the Play mode
4. Observe the Game view

Expected result: The Game view is not zoomed in and the full Scene is visible
Actual result: The Game view is zoomed into a random position in the Scene

Reproducible with: 2023.3.0a18, 6000.0.6f1
Not reproducible with: 2022.3.33f1, 2023.3.0a17
Couldn’t test with: 2021.3.39f1 (Could not resolve the Console errors)

Reproducible on: Windows 11
Not reproducible on: no other environment tested

Notes:
- Also reproducible in the Player
- Issue reproduces if ScalableBufferManager.ResizeBuffers (In the DeResolute.cs script) value is set below (1f,1f)

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