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1
votes
Active

Child entities are unparented on a closed SubScene when the child GameOb...

Package: Entity Component System (ECS)

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Aug 06, 2024

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Version/s: 1.3.0-pre.4 - Entities, 7000.0.0a1

How to reproduce: 1. Open the “ECS_Physics_Bug_Repro.zip“ project 2. Open the “SampleScene“ 3. Open the “Entities Hierarchy“ wind... Read more

0
votes
Won't Fix

"Argument 2: cannot convert from 'Unity.Entities.RefRW<ComponentFoo>' to...

Package: Entity Component System (ECS)

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Aug 13, 2024

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Version/s: 1.3.0-pre.4 - Entities

How to reproduce: 1. Open the “isolated bug“ project 2. Open the “Sample Scene“ 3. Observe the Console window Expected result: No e... Read more

0
votes
Active

ArgumentException error when using EntityCommandBuffer in Play mode

Package: Entity Component System (ECS)

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Aug 14, 2024

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Version/s: 1.3.X - Entities

Reproduction steps: 1. Open the attached project "Repro" 2. Open “Assets/Scenes/SampleScene.unity“ scene 3. Enter the Play mode a... Read more

0
votes
Active

Entites World serialization not deterministic

Package: Entity Component System (ECS)

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Aug 20, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

1. What happened A Customer Upgraded to Unity 2022.3.26f1 and discovered that world serialization was not producing determinist... Read more

0
votes
Active

Crash on __pthread_kill when initializing FixedList4096Bytes

Package: Entity Component System (ECS)

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Aug 22, 2024

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Version/s: 2.4.X

Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Pla... Read more

0
votes
Active

SubScene SceneSection "Scene Bounding Volume" component values appear as...

Package: Entity Component System (ECS)

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Aug 26, 2024

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Version/s: 1.3.0-pre.4 - Entities, 7000.0.0a1

How to reproduce: 1. Open the attached “test.zip” project 2. Open the “SampleScene” 3. “SceneSection: test (0)” from the Entities... Read more

0
votes
Active

Entities CodeGen throws ArgumentException when querying Generic Componen...

Package: Entity Component System (ECS)

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Aug 27, 2024

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Version/s: 1.3.0-pre.4 - Entities, 7000.0.0a1

Reproduction steps: 1. Open the attached “Entities.zip” project 2. Enter the Play mode 3. Observe the Console Expected result:... Read more

0
votes
Active

Crash on "CallWindowProcW" when an image is added to a SubScene through ...

Package: Entity Component System (ECS)

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Sep 11, 2024

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Version/s: 1.2.X, 1.3.0-pre.4 - Entities

How to reproduce: 1. Open the “IN-83784_repro“ project 2. Open the “InGameScene“ 3. Enter Play mode 4. Enable the “Canvas“ compo... Read more

0
votes
Active

Entities Systems and Journaling windows break when opened during Play Mode

Package: Entity Component System (ECS)

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Sep 12, 2024

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Version/s: 1.2.3 - Entities

Steps to reproduce: 1. Open the “Users attached project” 2. Open the “GameStart” Scene 3. Make sure to keep the Systems window close... Read more

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