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0
votes
Won't Fix

IMGUIContainer size not properly computed when inside scrollview

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Nov 04, 2022

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Version/s: 2022.2.0b13, 2022.3.13f1, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3

Some flickering occurs when having IMGUIContainers in the scrollview. This is caused by the fact that now the layout of scrollview i... Read more

0
votes
Won't Fix

"AttributeOverrides" is being ignored in the UXML file of UI Builder

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.0a14

How to reproduce:1. Open the user’s attached project2. In the Project window open the “Window.uxml” file3. Observe the view Expected... Read more

2
votes
Fixed

Game Objects get stuck in an infinite loop when passing NavMesh surface ...

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Reproduction steps:1. Open the user’s attached project2. Enter the Play mode3. Press the "LET’S FIGHT!" button4. Click on “BASIC” bu... Read more

0
votes
Fixed

Deprecated SceneRenderPipeline script does not mention any alternatives ...

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Aug 04, 2022

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Version/s: 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open the attached “SGBugs” project2. Click on the “RP” GameObject in the Hierarchy3. Right-click on “Scene Rende... Read more

0
votes
Fixed

URP Particle Lit is missing #pragma multi_compile _ LIGHTMAP_SHADOW_MIXING

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

How to reproduce:1. Open the attached project "ParticleLitProbeOcclusion_Bug.zip"2. Enter Play Mode Expected results: The two smoke ... Read more

0
votes
Fixed

[M1] Rendering artifacts when transparent shader writes to depth buffer ...

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Nov 04, 2022

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Version/s: 2021.3.12f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a8, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Inspect the Scene view3. In the Hierarchy select the “Main Camera” Game Obj... Read more

0
votes
Third Party Issue

Editor freezes when building a project

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Nov 04, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

Reproduction steps:1. Open the user’s attached project2. Go to File > Build Settings > Build3. Go to Player Settings > Publ... Read more

0
votes
Won't Fix

EndLayoutGroup BeginLayoutGroup must be called first error appears when ...

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Nov 04, 2022

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Version/s: 2020.3.41f1

Steps to reproduce:1. Download and open the attached project2. Select the "LayeredLit" material in the Project window3. In the Inspe... Read more

0
votes
Fixed

[Linux][Windows][MacOS][Quest] Shader Prefiltering/Stripping does not ta...

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Nov 04, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click “Assets/Pipeline/R... Read more

0
votes
Won't Fix

An empty rectangle is displayed over the main Unity Editor Layout when o...

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Nov 04, 2022

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Version/s: 2021.3.12f1

Reproduction steps:1. Open the user’s attached project2. Observe the empty rectangle in the bottom left corner Expected result: No e... Read more

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