Search Issue Tracker
[WebGL] CPU spike in BatchRenderer.Flush when using "Graphics.DrawMeshIn...
How to reproduce:1. Open the user’s attached project2. Open Build Settings3. Enable Development Build, Autoconnect Profiler, and Dee... Read more
The Search window returns assets with unrelated names with a single char...
Reproduction steps: Open the “kun” project Press CTRL + K In the Search window type “4. t:scene” Expected result: One scene appeared... Read more
A temporary Scene does not get unloaded at the end when running PlayMode...
Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Open the “Test Runner” window (Window → General)4. Se... Read more
OnValidate callback is called twice when entering Prefab Mode
How to reproduce:1. Open the attached “OnValidateIssue“ project2. Add the "New Prefab" prefab to the Hierarchy3. Edit the prefab in ... Read more
Assertion failed on AssetDB folder registration when opening a Standalon...
How to reproduce:1. Create new Unity project2. Go to Window > Analysis and open Profiler (Standalone Process)3. Observe the error... Read more
"Assertion failed on expression: 'success'" error thrown when opening Pr...
How to reproduce:1. Create new Unity project2. Go to Window > Analysis and open Profiler (Standalone Process)3. Observe the error... Read more
New Cells are not added to the list when "Add to the list" is pressed in...
How to reproduce:1. Open user attached project “Tilemap Test.zip”2. Select “Grid” GameObject3. Open Tile Palette window4. Create New... Read more
Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while th...
Reproduction steps:1. Open the user's attached project2. Open Scene 'Assets/xddxxx'3. Open 'Window -> Rendering -> Occlusion C... Read more
Mesh is being Frustum Culled when drawing using Graphics.DrawMeshInstanced
Reproduction steps:1. Open the attached project2. Open Assets\\Scenes\\SampleScene Scene3. Press Play4. Adjust the Clipping Plane of... Read more
[Culling API] CullingResults.visibleLights returns positive light count ...
How to reproduce:1. Open the attached project 'Spot light culling issue.zip'2. Open 'SampleScene' Scene3. Notice that there are no l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved