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UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps:1. Open the attached “UITKFaultyControllerSupport.zip“ project2. Connect the controller3. Open the SampleScene an... Read more
Editor freezes when Verbose Mode for compilation is enabled and GameObje...
Reproduction steps:1. Open the attached “TryVFXEffect.zip“ project2. Open the Preferences window (Edit > Preferences…) and enable... Read more
[HDRP] Shadows are rendered in uneven sections when moving in the Scene ...
How to reproduce:1. Open the “IN-78502“ project2. Open the “SampleScene“3. Move forwards and backwards in the Scene view4. Observe t... Read more
[HDRP] Enabling SSLF overrides disabling bloom in the frame settings, wh...
Info here : [https://forum.unity.com/threads/disabling-post-processing-effects-in-the-default-volume-profile.1545362/#post-9891525] ... Read more
[MacOS] Unity Render Pipeline NullReferenceException errors appear when...
How to reproduce:1. Download and open the attached project2. Build the project for MacOS3. Observe the console Expected outcome: No ... Read more
[TMP][Examples & Extras] Scene 24 shaders broken
Steps to reproduce: Create a new project with the Universal 3D template. Right-click Hierarchy > UI > Text - TextMeshPro Impor... Read more
"AdaptiveProbeVolumes.BakeAsync()" does not bake the Adaptive Probe Volu...
How to reproduce:1. Download the “APVSubscenes“ project2. Run the “run_unity“ batch mode script from the Terminal/CMD3. Observe the ... Read more
[Mac] Crash on ShaderLab::ShaderState::ApplyShaderState when rendering a...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/DX11_Tessellation/DX11_Tessellation_Free/Examples/Dem... Read more
Range slider mouse dragging in the Inspector breaks when a ListView with...
Steps to reproduce:1. Open the attached “RangeSliderBug.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the ... Read more
AssetBundles unloading time is a lot longer than loading time when unloa...
Reproduction steps:1. Open the attached “BugRepro” project2. Build And Run the Player (File > Build And Run)3. In the Player, pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left