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0
votes
Fixed

[VFX/SG] Incorrect interpolator specifier

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May 23, 2022

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Version/s: 2021.3.11f1, 2022.2.0b12, 2023.1.0a1, 2023.2.0a1

Repro steps:1. Output UVs from flipbook node in color2. Observe some pixels are at a different frame Note: internally raised, more i... Read more

5
votes
Fixed

[Metal][VFX] Preview Creating a VFX Graph Asset throws an error

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May 23, 2022

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Version/s: 2021.3.12f1, 2022.2.0b13, 2023.1.0a3

Steps to reproduce:1. Create a HDRP project2. Create a new VFX Graph Asset (Assets>Create>Visual Effects>Visual Effect Grap... Read more

0
votes
Duplicate

[VFX Graph] VFX is flickering or not playing in the floating preview window

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Drag VFX to the Scene2. Select VFX Graph in the Project window3. Click ellipsis in the top-right corner > con... Read more

0
votes
Fixed

MeshLOD doesn't work properly on URP/Metal

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Repro steps:1. In URP/OSX, import the attached package.2. Open the scene and observe the VFX is showing (0) in (usually) two rows. E... Read more

0
votes
Fixed

[VFX Graph] Errors are thrown to the Console when shape nodes contain pa...

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May 23, 2022

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Version/s: 2022.2.0b13, 2023.1.0a1

How to reproduce:1. Create a new VFX graph or open the existing one2. Create 'Cone' node3. Switch node to World Space4. Enter '1e+20... Read more

0
votes
Fixed

[VFX Graph] Warnings are thrown to the console when deleting a system, a...

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new VFX and open it2. Delete Simple Particle System3. Add Simple Particle System4. Disable any block Ex... Read more

0
votes
Won't Fix

[VFX] Skinned Mesh Sampling Delay

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

While using in Update or Initialize context, he SMR sampling is one frame late compare to the sampling in output. Expected:- The sam... Read more

0
votes
Fixed

[VFX Graph] Changes are reverted on save when setting ShaderGraph to Non...

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May 23, 2022

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Version/s: 2022.1.0a4

How to reproduce:1. Open the attached package2. Set Shader Graph to None in Output Mesh3. Save changes Expected result: Changes are ... Read more

5
votes
Fixed

[Being Backported] AssetBundle.LoadFromFileAsync causes errors when bund...

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open scene Scenes/SampleScene3. Go to Tools -> Build Asset Bundles4. Press... Read more

2
votes
Won't Fix

[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...

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May 24, 2022

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Version/s: 2022.2.0a3

How to reproduce:1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip"2. Go to Build Settings and build for Android3. Deploy the ... Read more

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